libcw/notes.md
2025-03-08 12:02:43 -05:00

64 KiB

Audio Dev. File

  1. Try different combinations of including input and output channels and groups. Specify an input file, but not an input group. Specify an input group but not an input file ....

TODO: fix cwDsp.h: ampl_to_db(),db_to_ampl(), add pow_to_db() and db_to_pow(). Implement vectorized version in terms of the scalar versions in cwDsp.h. Decide on standard dB range. e.g. -100 to 0, 0 to 100 ....

  • Flow Variables Class ** Attributes

    • type: real,int,string,audio,spectrum,enum

    • flags: attribute flags

      • src: This variable must be connected.
      • multi: This variable may be instantiated multiple times
      • fan_in: This variable allows multiple incoming connections.
    • value:

      • real,int { min,max,value,center,step }
      • enum [ list of (id,label) pairs ]
    • doc: documentation string

    • max_multi: max count of instantiations due to multiple connections

    • min_multi: min count of instantiations due to multiple connections

  • Flow Proc Class ** Attributes

    • doc: documentation string
    • sub_proc:
      • sub_proc_cnt: set an absolute sub_proc_cnt

      • sub_proc_cnt_min:

      • sub_proc_cnt_max:

      • sub_proc_var

        • label
        • flags: [ audio_chs, multi_chs, fan_in_chs ]

        Calculate the sub_proc_cnt based on the count of mult's,fan_ins, and audio channels.

  • Var Map:

#+BEGIN_SRC c typedef struct variable_str {

variable_str* var_link; // instance_t varL links 

} variable_t;

typedef struct proc_desc { var_desc_t* varDescA; // description of each base variable unsigned varDescN;

} proc_desc_t;

typedef struct varBase_str { char* label; // label assigned to this 'mult' unsigned multIdx; // mult index variable_t* baseVar; // all variables have a base instance (chIdx=kAnyChIdx) unsigned subProcN; // count of times this variable is replicated to specialize for a given subprocess variable_t* subProcA[ subProcN ]; // } varBase_t;

typedef struct varMap_str { unsigned multN; // count of times this variable is replicated based on multiple incoming connections to the same input variable label. varBase_t* multA[ multN ] // pointer to each base variable } varMap_t;

typedef struct instance_str { variable_t* varL; // variable linked list: list of all variable instances unsigned maxVId; // maximum application supplied vid. In general maxVId+1 == proc_desc_t.varDescN varMap_t varMap[ maxVId ]; // maps an application vid to a list of variable instances } instance_t;

#+END_SRC

  • Plan

** Flow processor 'multi' processor: Add the ability for a processor to expand the number of variables based on incoming connections.

  • Variables with this capability must have the 'multi' attribute in the class description.
  • The new variables will be named by adding a suffix in the connection command. e.g. in:{ in.a:out.foo } connect the output out.foo to a new variable instantiated on the the local variable description 'in'.
  • The new variable may then be addressed by referring to 'in.a'.
  • The proc instance may then ask for a count of variable instances for a given base varaible. var_get_multi_count( ...,'in') and address them by var_get( ...,'in',multi_idx).
  • Note that once a variable is given the 'multi' attribute the only way for the instance to access the variable is by supplying the 'multi' index since the variable label alone will not be adequate to select among multiple instances.

** Flow processor Fan-in capability: Add the ability for a processor variables to support multiple incoming connections.

  • Fan-in capability must be enabled in the processor class description with the 'fan-in' attribute.
  • The array of variables associated with fan-in connections will be addressed via ".".
  • The count of inputs to a fan-in varaible instance can be accessed via: var_fan_in_count( ...,var_label)
  • The variable instance associated with each fan-in connection can be accessed with var_get( ...,'in',fan_in_idx).
  • Note that once a variable is given the 'fan-in' attribute a fan_in_idx must be used to access it.

** Add MIDI processors - this may be complicated by cross fading scheme.

  • maybe cross-faded proc's should be all placed in a 'sub-net' and only those processes would then be cross faded.

** Add subnets. (see outline below) ** Add auto-UI (this will require a separate app).

  • Functionality ** libcw:
  • Remove dependency on locally built websockets library.

  • Remove applications from the libcw folder and put them in their own folders. (breakout libcw from application / reorganize project) Allow ui.js to be shared by all apps.

** UI:

  • Add support for custom controls
  • Document the UI resource file format.
  • Document the UI client/server protocol.
  1. The message formats to and from the server and the javascript client.
  2. When the messages are sent.
  • UI: Add an option to print the UI elment information as they are created. This is a useful way to see if id maps are working. Print: ele name, uuid, appId and parent name, uuid, appId

** Flow:

  • Create automatic UI for proc's.
  • Create the ability to script sub-networks.
  • Create true plug-in architecture - requires a C only interface.
  • Add a callback function to inform the app when a variable changes. The same callback could be used to map variable labels to id's at startup. This callback may be a key part of adding an automatic UI.
  • Simplify the coding of processors by having the system call the instance for each variable. This will make createing most processors a matter of responding to simple requests from the system. More complex processors could still be created using the current technique of calling explicit functions (e.g. register_and_get(), register_and_set())

*** Subnet scheme:

{
    balanced_mix: {

	doc: "This is a two channel balancer network.",

    network: {
		ain:    { class: port, source:merge.in0, doc:"Audio input."},
		ain_alt:{ class: port, source.merge.in1, doc:"Alternate audio input."},
		bal_in  { class: port, type: real,       doc:"Mix balance control." },
				    
		bal:    { class: balance,     in:{ in:bal_in.out } },	    
		merge:  { class: audio_merge, in:{ in.0:ain, in.1:ain_alt } }
		gain:   { class: audio_gain   in:{ in:merge.out, gain:bal.out } },
	    
		aout:   { class: port, type: audio, in:{ gain.out } }
	  }
    } 
}
  • Create a class description by parsing the subnet and converting the 'port' instances into a variable definitions.

  • Port instances are just proc's that have a single variable but do not implement any of the processing functions. The variables act as 'pass-through' variables that connect variables outside the subnet to variables inside the subnet.

  • The subnet itself will be held inside an 'instance_t' and will pass on 'exec()' calls to the internal instance processor chain.

  • The current flow architecture only allows static connections. This allows proc variables to be proxied to other proc variables. This doesn't scale well for processes with many variables (e.g. matrix mixer). For processes with many variables a message passing scheme works better because it allows a message to dynamically address a process (e.g. (set-in-channel-1-gain-to-42) 'set','in',1,'gain',42), 'set','out',4,'delay',15)

Note that it would be easy to form these messages on the stack and transmit them to connected processes.

  • To do list:

** libcw

  • Fix the time functions to make them more convenient and C++ish.
  • libcw: document basic functionality: flow, UI, Audio

** Flow

  • Implement MIDI processors.

  • Implement flow procs for all libcm processsors.

  • Create default system wide sample rate.

  • Allow gain to be set on any audio input or output.

  • flow metering object with resetable clip indicator and audio I/O meters

  • indicate drop-outs that are detected from the audio IO system

  • allow a pre/post network before and after cross fader

  • allow modifiable FFT window and hop length as part of preset

  • add selectable audio output file object to easily test for out of time problems

  • Add attributes to proc variables:

    1. 'init' this variable is only used to initialize the proc. It cannot be changed during runtime. (e.g. audio_split.map)
    2. 'scalar' this variable may only be a scalar. It can never be placed in a list. (e.g. sine_tone.chCnt)
    3. 'multi' this src variable can be repeated and it's label is always suffixed with an integer.
    4. 'src' this variable must be connected to a source.
    5. 'min','max' for numeric variables.
    6. 'channelize' The proc should instantiate one internal process for each input channel. (e.g. spec_dist )
  • Create a var args version of 'var_get()' in cwFlowTypes.h.

  • add attribute list to instances: [ init_only, scalar_only, print="print values", ui ]

  • why are multiple records given in the 'args:{}' attribute?

** UI:

  • Notes on UI id's:
  1. The appId, when set via an enum, is primarily for identifying a UI element in a callback switch statement. There is no requirement that they be unique - although it may be useful that they are guaranteed to be unique or warned when they are not. Their primary use is to identify a UI element or class of UI elements in a callback switch statement. Note that the callback also contains the uuId of the element which can then be used to send information back, or change the state of, the specific element which generated the callback. In this case there is never a need to do a appId->uuId lookup because the callback contains both items.

  2. UUid's are the preferred way to interact from the app to the UI because they are unique and the fastest way to lookup the object that represents the element.

  3. The 'blob' is useful for storing application information that is associated with an UI element. Using the 'blob' can avoid having to maintain a data structure which parallels the internal UI data structure for application related data. The 'blob' can be accessed efficiently via the uuId.

  4. The most labor intensive GUI related accesses are changing the state of a UI element outside of a callback from that GUI element. In this case it may be advantageous to store UUID's of elements which affect one anothers state within each others blobs. Alternatively use uiElementChildCout() and uiElementChildIndexToUuid() or uiElementChildAppIdToUuid() to iterate child elements given a parent element uuid.

  • Fix crash when '=' is used as a pair separator rather than ':'. cwUi is not noticing when a UI resource file fails to parse correctly. This may be a problem in cwObject or in cwUI.

  • Fix bug where leaving out the ending bracket for the first 'row' div in ui.cfg causes the next row to be included in the first row, and no error to be generated, even though the resource object is invalid (i.e. there is a missing brace).

  • The UI needs to be better documented. Start by giving clear names to the various parts: Browser, UI Manager, UI Server, Application. Maybe describe in Model,View,Controller terms?

  • Document the meaning and way that id's and names/labels are used, and intended to be used, and found by UI. As it is they are confusing.

  • The UI app id map should be validated after the UI is created. In otherwords the parent/child pairs shoud actually exists.

  • Arrange the project layout so that all the UI based apps use the same ui.js. Currently changes and improvements to one version of ui.js cannot be automatically shared.

  • uiSetValue() should be optionally reflected back to the app with kValueOpId messages. This way all value change messages could be handled from one place no matter if the value changes originate on the GUI or from the app.

  • The ui manageer should buffer the current valid value of a given control so that the value can be accessed synchronously. This would prevent the application from having to explicitely store all UI values and handle all the 'value' and 'echo' request. It would support a model where the UI values get changed and then read by the app (e.g. getUiValue( appId, valueRef)) just prior to being used. As it is the UI values that are on the interface cannot be accessed synchronously instead the app is forced to notice all 'value' changes and store the last legal value. (12/22: Given that the cwUi.cpp _transmitTree() function appears to the current value of each control to new remote WS Sessions - the value may actually already be available. Examine how this works. Is 'value' and 'attribute' like 'order'?)

  • Using the 'blob' functionality should be the default way for tying UI elements to program model. Rewrite the UI test case to reflect this.

  • Add an ui::appIdToUuId() that returns the first matching appId, and then optionally looks for duplicates as an error checking scheme.

  • The ui eleA[] data structure should be changed to a tree because the current expandable array allows empty slots which need to be checked for whenever the list is iterated. It is also very inefficient to delete from the eleA[] because an exhaustive search is required to find all the children of the element to be deleted.

  • UI needs a special UUID (not kInvalidId) to specify the 'root' UI element. See note in cwUi._createFromObj()

** Audio:

  • Should a warning be issued by audioBuf functions which return a set of values: muteFlags(),toneFlags(), gain( ... gainA) but where the size of the dest array does not match the actual number of channesl?

  • cwAudioBuf.cpp - the ch->fn in update() does not have the correct memory fence.

  • Replace 24 bit read/write in cwAudioFile.cpp

  • Remove Audio file operations that have been superceded by 'flow' framework.

** Socket

  • Any socket function which takes a IP/port address should have a version which also takes a sockaddr_in*.

** Websocket

  • cwWebsock is allocating memory on send().
  • cwWebsock: if the size of the recv and xmt buffer, as passed form the protocolArray[], is too small send() will fail without an error message. This is easy to reproduce by simply decreasing the size of the buffers in the protocol array.

Object

  • Look at 'BUG' warnings in cwNumericConvert.h.

  • cwObject must be able to parse without dynamic memory allocation into a fixed buffer

  • cwObject must be able to be composed without dynamic memory allocation or from a fixed buffer.

  • Clean up the cwObject namespace - add an 'object' namespace inside 'cw'

  • Add underscore to the member variables of object_t.

  • numeric_convert() in cwNumericConvert.h could be made more efficient using type_traits.

  • numeric_convert() d_min is NOT zero, it's smallest positive number, this fails when src == 0. min value is now set to zero.

  • Change file names to match object names

  • Improve performance of load parser. Try parsing a big JSON file and notice how poorly it performs.

** Misc

  • logDefaultFormatter() in cwLog.cpp uses stack allocated memory in a way that could easily be exploited.

  • lexIntMatcher() in cwLex.cpp doesn't handle 'e' notation correctly. See note in code.

  • thread needs setters and getters for internal variables

  • change cwMpScNbQueue so that it does not require 'new'.

  • (DONE) change all NULL's to nullptr

  • (DONE) implement kTcpFl in cwTcpSocket.cpp

** Documentation

*** UI Control Creation Protocol

The UI elements have four identifiers:

uuId - An integer which is unique among all identifiers for a given cwUi object. appId - A constant (enumerated) id assigned by the application. Unique among siblings. jsId - A string id used by Javascript to identify a control. Unique among siblings. jsUuId - An integer which is unique among all identifers for the browser representation of a given cwUi object.

The 'jsId' is selected by the application when the object is created. The 'jsUuId' is generated by the JS client when the UI element is created. The 'uuId' is generated by the UI server when the JS client registers the control. The 'appId' is assigned by the UI server when the JS client regsiters the control.

Client sends 'init' message. Server sends 'create' messages. Client sends 'register' messages. Server send' 'id_assign' messages.

*** sockaddr_in reference

#include <netinet/in.h>

struct sockaddr_in {
    short            sin_family;   // e.g. AF_INET
    unsigned short   sin_port;     // e.g. htons(3490)
    struct in_addr   sin_addr;     // see struct in_addr, below
    char             sin_zero[8];  // zero this if you want to
};

struct in_addr { unsigned long s_addr; // load with inet_aton() };

*** Development Setup

  sudo dnf install g++ fftw-devel alsa-lib-devel libubsan
  1. Install libwebsockets.
    sudo dnf install openssl-devel cmake
    cd sdk
    git clone https://libwebsockets.org/repo/libwebsockets
    cd libwebsockets
    mkdir build
    cd build
    cmake -DCMAKE_INSTALL_PREFIX:PATH=/home/kevin/sdk/libwebsockets/build/out ..
  1. Environment setup:

    export LD_LIBRARY_PATH=~/sdk/libwebsockets/build/out/lib

Raspberry Pi Build Notes:

cd sdk
mkdir libwebsockets
cmake -DCMAKE_INSTALL_PREFIX:PATH=/home/pi/sdk/libwebsockets/build/out -DLWS_WITH_SSL=OFF ..
make
sudo make install

apt install libasound2-dev

Flow Notes:

  • When a variable has a variant with a numeric channel should the 'all' channel variant be removed?

  • Check for duplicate 'vid'-'chIdx' pairs in var_regster(). (The concatenation of 'vid' and 'chIdx' should be unique

  • When a proc. goes into exec state there should be a guarantee that all registered variables can be successfully read. No error checking should be required.

(How about source variables? these can never be written.)

  • Make an example of a repeating input port. For example a mixer than takes audio input from multiple processors.

  • Make an example of a proc that has a generic port which allows any type, or a collection of specific types, to pass through. For example a 'selector' (n inputs, 1 output) or a router (1 signal to n outputs)

  • Create a master cross-fader.

DONE: Add a version of var_register() that both registers and returns the value of the variable.

Flow Instance Creation:

  1. Parse the 'in' list and create any 'mult' variables whose 'in-var' contains an integer or underscore suffix. See "'in' List Syntax and Semantics" below.

  2. Create all vars from the class description, that were not already instantiated during 'in' list processing, and set their initial value to the default value given in the class. chIdx=kAnyChIdx.

Notes:

  • All vars must be included in the class description.
  • All vars have a 'kAnyChIdx' instantiation. The kAnyChIdx variable serves two purposes:
    • Setting the value of kAnyChIdx automatically broadcasts the value to all other channels.
    • kAnyChIdx acts as a template when variables are created by 'channelization'. This allows the network designer to set the value of the kAnyIdx variable and have that become the default value for all subsequent variables which are created without an explicit value. (Note that his currently works for variables created from within proc_create() (i.e. where sfx_id == kBaseSfxId, but it doesn't work for mult variables that are automatically created via var_register() because var_register() does not have a value to assign to the kAnyChIdx instance. In this case the variable get assigned the class default value. The way around this is to explicitely set the mult variable value in the 'in' stmt or the 'args' stmt.)
  1. Apply the preset records from the class description according to the 'presets' list given in the instance definition.

If the variable values are given as a scalar then the existing variable is simply given a new value.

If the variable values are given as a list then new variables records will be created with explicit channels based on the index of the value in the list. This is referred to as 'channelizing' the variable because the variable will then be represented by multiple physical variable records - one for each channel. This means that all variables will have their initial record, with the chIdx set to 'any', and then they may also have further variable records for each explicit channel number. The complete list of channelized variable record is kept, in channel order, using the 'ch_link' links with the base of the list on the 'any' record.

  1. Apply the variable values defined in a instance 'args' record.

The application of the args record proceeds exactly the same as applying a 'class' preset. If the variable value is presented in a list then the value is assigned to a specific channel. If the channel already exists then the value is simply replaced. If the channel does not exist then the variable is 'channelized'.

  1. The varaibles listed in the 'in' list of the instance cfg. are connected to their source variables.

  2. The custom class constructor is run for the instance.

Within the custom class constructor the variables to be used by the instance are 'registered' via var_register(). Registering a variable allows the variable to be assigned a constant id with which the instance can access the variable very efficiently.

If the channel associated with the registered variable does not yet exist for the variable then a channelized variable is first created before registering the variable.

  1. The internal variable id map is created to implement fast access to registered variables.

Notes on 'poly' and 'mult':

The 'in' statement is formed by a list of Connect Expressions :

<input_var>:<source_inst.source_var>

There are three forms of connect expressions:

  1. Simple Connect Expression: Both the input and source labels identify vars in the input and source instance.

  2. Manual Mult Connect Expression: The input identifer ends with an integer. This expression indicates that an input var will be instantiated and connected to the source var. The integer indicates the suffix (sfx) id of the input var. e.g. in0:osc.out,in1:filt.out.

  3. PolyMult Connect Expression: The source identifier has an underscore suffix. This form indicates that there will one instance of this var for each poly instance that the source var instances is contained by. e.g. in:osc_.out If osc is contained by an order 3 poly then statement will create and connect three instances of in - in0:osc0.out,in1:osc1.out and in2:osc2.out.

Notes:

  • For an input variable to be used in either of the 'Manual' or 'PolyMult' forms the var class desc must have the 'mult' attribute.

  • If any var has an integer suffix then this is converted to it's sfx id.

  • If the input var of a poly mult expression has an integer suffix then this is taken to be the base sfx id for that poly connection. Other connections in the same statement will be incremented from that base value. e.g in3:osc_.out becomes in3:osc0.out,in4:osc1.out and in5:osc2.out.

  • The first and last poly source instance can be indicated by specifying a begin poly index and count before and after the source index underscore: e.g. in:osc3_3.out becomes: in0:osc3.out,in1:osc4.out and in2:osc5.out.

  • A similar scheme can be used to indicate particular source instance vars: in:osc.out1_2 becomes in0:osc.out1,in1:osc.out2

  • It is a compile time error to have more than one input variable with the same sfx id.

'in' List Syntax and Semantics:

Syntax:

The 'in' list has the follow syntax: in: { in-stmt* } in-stmt -> in_expr":" src_expr in-expr -> in-proc-id".in-var-id src-expr -> src-proc-id"."src-var-id in-var-id -> var-id src-proc-id -> var-id src-var-id -> var-id var-id -> label { label-sfx } label-sfx -> { pri-int} {{"_"} sec-int } pri-int -> int sec-int -> int

Semantics:

in-proc-id

  • The in-proc-id is only used when the in-stmt is iterating over the in-proc sfx-id. This precludes iterating over the in-var, as discussed below.

In this case the only useful option is to set the 'var-idto_` as the in-proc is taken as the the proc which the in-stmt belongs to.

The iterating source and/or var sfx-id are then set to the current proc sfx-id + source pri-int.

in-var-id

  • The label part of the in-var-id must match to a var description in the input proc class description.

  • If no label-sfx is given then no special action need by taken at var creation time. This var will be created by default and later connected to the source inst/var.

  • (0) If the "_" is given:

    • This is an "iterating" in-stmt where multiple input vars will be created and connected.

    • If no pri-int is given then the pri-int defaults to 0.

    • If the pri-int is given then it indicates that an instance of this var should be created where the pri-int becomes the sfx-id of the var instance.

    • If sec-int is given then it gives the count of input vars which will be created. The sfx-id of each new input var begins with pri-int and increments for each new var.

    • (1) If no sec-int is given then the sec-int is implied by the count of source variables indicated in the src-expr.

  • If "_" is not given:

    • No sec-int can exist without a "_".

    • If a pri-int is given then a single input var is created and the pri-int gives the sfx-id. This single input var is then connected to a single src var.

    • If no pri-int is given then the default var is created with kBaseSfxId and is connected to a single source var.

src-proc-id

  • The label part of the src-proc-id must match to a previously created proc instance in the current network.

  • If a label-sfx is given then the pri-int gives the sfx-id of the first proc inst to connect to. If no pri-int is given then the first sfx-id defaults to 0.

  • If "_" is given:

    • This is an "iterating" src-proc and therefore the in-var must also be iterating. See (0)

    • If a sec-int is given then this gives the count of connections across multiple proc instances with sfx-id's beginnign with pri-int. Note that if sec-int is given then the in-var-id must be iterating and NOT specify an iteration count, as in (1) above.

    • If no sec-int is given then the sec-int defaults to the count of available proc instances with the given label following the source proc inst pri-int.

  • If "_" is not given then this is not an iterating proc inst.

    • If the input var is iterating then it must specify the iteration count or the src-var-id must be iterating.

    • If the pri-int is given then it specifies the sfx-id of the src-proc

    • If the pri-int is not given

      • If the src-net is the same as the in-var net then the sfx-id of the in-var proc is used as the src-proc sfx-id

src-var-id

  • The label part of the in-var-id must match to a var description in the source proc class descriptions.

  • If a label-sfx is given then the pri-int gives the sfx-id of the first source var to connect to on the source proc instance. If no pri-int is given then the first sfx-id defaults to 0.

  • If a "_" is given:

    • This is an "iterating" source var and therefore the input var must specifiy an iterating connection and the source proc inst must not specify an iterating connection. See (0) above.

    • If a sec-int is given then this gives the count of connections across multiple source vars with sfx-id's beginnign with pri-int. Note that if sec-int is given then the in-var-id must be iterating and NOT specify an iteration count, as in (1) above.

    • If sec-int is not given then the sec-int defaults to the count of available source vars with the given label following the source var pri-int.

  • If "_" is not given then this is not an iterating source var. If the input var is iterating then it must specify the iteration count or the src-proc-id must be iterating.

Notes:

  • If the in-var-id is iterating but neither src-proc-id or src-var-id are iterating then the in-var-id must specify the iteration count and the connection will be made to exactly one source var on the source proc inst.

  • If in-var-id is iterating then the iterations count must come from exactly one place:

    • the input var sec-int
    • the source proc sec-int
    • the source var sec-int

This means that only one literal iter count can be given per in-stmt. It is a syntax error if more than one literal iter counts are given.

  • Use cases
    • connect one input to one source
    • connect multiple inputs to the same var on multiple procs
    • connect multiple inputs to multiple vars on one proc
    • connect multiple inputs to one var on one proc

in-stmt Examples:

in:sproc.svar Connect the local variable in to the source variable sproc.svar.

in0:sproc.svar Create variables in0 and connect to sproc.svar.

in_2:sproc.svar Create variables in0 and in1 and connect both new variables to sproc.svar.

in_:sproc.svar0_2 Create variables in0 and in1 and connect them to sproc.svar0 and sproc.svar1.

in3_3:sproc.svar Create variables in3,in4 and in5 and connect them all to sproc.svar.

in_:sproc.svar1_2 Create variables in0,in1 and connect them to sproc.svar1 and sproc.svar2.

in1_2:sproc.svar3_ Create variables in1,in2 and connect them to sproc.svar3 and sproc.svar4.

in_:sproc.svar_ Create vars in0 ... n-1 where n is count of vars on sproc with the label svar. n is called the 'mult-count' of svar. The new variables in0 ... n-1 are also connected to sproc.svar0 ... n-1.

in_:sproc_.svar Create vars in0 ... n where n is determineed by the count of procs named sproc. n is called the 'poly-count' of sproc. The new variables in0 ... n-1 are also connected to sproc.svar0 ... n-1

If an underscore precedes the in-var then this implies that the connection is being made from a poly context.

foo : { ... in:{ _.in:sproc.svar_ } ... } This example shows an excerpt from the network definition of proc foo which is assumed to be a poly proc (there are multiple procs named 'foo' in this network). This connection iterates across the procs foo:0 ... foo:n-1 connecting the the local variable 'in' to sproc.svar0 ... n-1. Where n is the poly count of foo.

foo : { ... in:{ 1_3.in:sproc.svar_ } ... } Connect foo:1-in:0 to sproc:svar0 and foo:2-in:0 to sproc:svar1.

foo : { ... in:{ 1_3.in:sproc_.svar } ... } Connect foo:1-in:0 to sproc0:svar0 and foo:2-in:0 to sproc1:svar.

in-stmt Anti-Examples

in_:sproc_.svar_ This is illegal because there is no way to determine how many in variables should be created.

in:sproc.svar_ This is illegal because it suggests that multiple sources should be connected to a single input variable.

in:sproc_.svar This is illegal because it suggests that multiple sources should be connected to a single input variable.

_.in_:sproc.svar This is illegal because it suggests simultaneously iterating across both the local proc and var. This would be possible if there was a way to separate how the two separate iterations should be distributed to the source. To make this legal would require an additional special character to show how to apply the poly iteration and/or var iteration to the source. (e.g. _.in_:sproc*.svar_)

out-stmt Examples:

out:iproc.ivar Connect the local source variable out to the input variable iproc:ivar.

out:iproc.ivar_ Connect the local source variable out to the input variables iproc:ivar0 and iproc:ivar1.

out_:iproc.ivar_ Connect the local souce variables out0 ... out n-1 to the input variables iproc:ivar0 ... iproc:ivar n-1 where n is the mult count of the out.

out_:iproc_.ivar Connect the local souce variables out0 ... out n-1 to the input variables iproc0:ivar ... iproc n-1:ivar where n is the mult count of the out.

_.out:iproc.ivar_ Connect the local source variables foo0:out, foo n-1:out to the input variables iproc:ivar0, iproc:ivar n-1. where n is the poly count of foo.

Var Updates and Preset Application

Variable addresses are formed from the following parameters: (<proc_label><proc_label_sfx_id>)*,var_label,var_label_sfx_id, ch_idx

In the cases of poly procs (procs with public internal networks) it may not always be possible to know the <proc_label_sfx_id> without asking for it at runtime. For example for the cross-fader control the application must ask for the <proc_label_sfx_id> current or next poly channel depending on which one it is targetting.

It is notable that any proc with an internal network has to solve this problem. The problem is especially acute for proc's which change the 'current' poly channel at runtime.

The alternative is to include the concept of special values in the address (e.g. kInvalidIdx means the application isn't sure and the network should decide how to resolve the address) The problem with this is that the information to make that decision may require more information than just a simple 'special value' can encode. It also means complicating the var set/get pipeline with 'escape' routines.

There are at least two known use cases which need to address this issue:

  1. The cross-fader: The application may wish to address updates to the current or next poly channel but this channel can't be determined until runtime.
  • The application asks for the current or next proc_label_sfx_id at runtime depending on what its interested in doing, and sets the update address accordingly.

  • Two interface objects are setup as sources for the xfade_ctl object. The address of each of these objects can be determined prior to runtime. The application then simply addresses the object corresponding to method (direct vs deferred) it requires. This solution is particularly appealing because it means that presets may be completely resolved to their potential target procs (there would be up to 'poly-count' potential targets) prior to runtime.

    As it stands now the problem with this approach is that it does not allow for the message to be resolved to its final destination. If the message is addressed to a proxy proc then that proxy must mimic all the vars on the object which it is providing an interface for. (This is actually possible and may be a viable solution???)

    One solution to this is to create a data type which is an address/value packet. The packet would then be directed to a router which would in turn use the value to forward the packet to the next destination. Each router that the packet passed through would strip off a value and pass along the message. This is sensible since the 'value' associated with a router is in fact another address.

  1. The polyphonic sampler:
  • How can voices be addressed once they are started?
    • A given note is started - how do we later address that note to turn it off? Answer: MIDI pitch and channel - only one note may be sounding on a given MIDI pitch and channel at any one time.

      • Extending ths idea to the xfader: There are two channels: current and deferred, but which are redirected to point to 2 of the 3 physical channels .... this would require the idea of 'redirected' networks, i.e. networks whose proc lists were really pointers to the physical procs.
        • sd_poly maintains the physical networks as it is currently implemnted.

        • xfade_ctl maintains the redirected networks - requests for proc/var addresses on the redirected networks will naturally resolve to physical networks.

        • Required modifications:

          • variable getters and setters must use a variable args scheme specify the var address: (proc-name,proc-sfx-id)*, var-name,var-sfx-id Example: xfad_ctl,0,pva,1,wnd_len,0,0 - The first 0 is known because there is only one xfad_ctl. - The 1 indicates the 'deferred' channel. - The second 0 is known because there is only one wnd_len per pva. - The third 0 indicates the channel index of the var.

          • the address resolver must then recognize how to follow internal networks

          • Networks must be maintained as lists of pointers to procs rather than a linked list of physical pointers.

          • xfade_ctl must be instantiated after sd_poly and be able to access the internal network built by sd_poly.

Generalizing the Addressing

Change the set/get interface to include a list of (proc-label,proc-sfx-id) to determine the address of the var.

Note that this still requires knowing the final address in advance. In general a router will not know how to resolve a msg to the next destination without having a final address. In otherwords setting 'proc-sfx-id' to kInvalidId is not resolvable without more information.

TODO:

  • Why doesn't the C7 on the downbeat of meas. 11 sound?

  • DONE: Allow setting the location of the score player. This should also reset the sampler and voice control.

  • DONE: The voice ctl should respond to all-notes-off message and reset each sampler channel

  • The following two tasks need more consideration. As it is variables assume that aggregate types are destroyed on exit. This is very convenient. Consider using 'symbols' to represent strings, consider adding a 'const-string' type to eliminate memory allocation of string assignment

    • Memory allocation of all non-integral types should be the responsibility of the the processor instances this includes strings. Change the built-in string type to be a const string and make it the responsibility of the proc instances with 'string' var's to handle alloc and dealloc of strings.

    • String assignment is allocating memory: See: rc_t _val_set( value_t* val, const char* v ) cwFlowTypes.cpp line:464.

  • DONE Presets do not work for hetergenous networks.

  • Add a proc class flag: 'top-level-only-fl' to indicate that a processor cannot run as part of a poly. Any processor that calls a global function, like 'network_apply_preset()' must run a the top level only.

  • Consider eliminating the value() custom proc_t function and replace it by setting a 'delta flag' on the variables that change. Optionally a linked list of changed variables could be implemented to avoid having to search for changed variable values - although this list might have to be implemented as a thread safe linked list.

  • value() should return a special return-code value to indicate that the value should not be updated and distinguish it from an error code - which should stop the system.

  • DONE: Allow proc's to send messages to the UI. Implementation: During exec() the proc builds a global list of variables whose values should be passed to the UI. Adding to the list must be done atomically, but removing can be non-atomic because it will happen at the end of the network 'exec' cycle when no proc's are being executed. See cwMpScNbQueue push() for an example of how to do this.

  • Allow min/max limits on numeric variables.

  • DONE: Add a 'doc' string-list to the class desc.

  • Add 'time' type and 'cfg' types to a 'log:{...}' stmt.

  • print_network_fl and print_proc_dict_fl should be given from the command line. (but it's ok to leave them as cfg flags also)

  • Add 'doc' strings to all proc classes.

  • Add 'doc' strings to user-defined proc data structure.

  • DONE: It is an error to specify a suffix_id on a poly network proc because the suffix_id's are generated automatically. This error should be caught by the compiler.

  • How do user defined procedures handle suffix id's?

  • DONE: Add a 'preset' arg to 'poly' so that a preset can be selected via the owning network. Currently it is not possible to select a preset for a poly.

  • DONE: Automatic assignment of sfx_id's should only occur when the network is a 'poly'. This should be easy to detect.

  • DONE: If a proc, inside a poly, is given a numeric suffix then that suffix will overwrite the label_sfx_id assigned by the system. This case should be detected.

  • When a var value is given to var_create() it does not appear to channelize the var if value is a list. Is a value ever given directly to var_create()? Look at all the places var_create() is called can the value arg. be removed?

  • var_channelize() should never be called at runtime.

  • DONE: Re-write the currawong circuit with caw.

  • Finish audio feedback example - this will probably involve writing an audio_silence class.

  • Issue a warning if memory is allocated during runtime.

  • cwMpScNbQueue is allocating memory. This makes it blocking.

  • Check for illegal variable names in class descriptions. (no periods, trailing digits, or trailing underscores)

  • Check for unknown fields where the syntax clearly specifies only certain options via the 'readv()' method.

  • Verify that all variables have been registered (have valid 'vid's) during post instantiation validation. (this is apparently not currently happening)

  • How is the number of channels for a given variable determined? Is it the widest (max channel) preset that is encountered during preset compilation? What if a variable has a wide preset but it is not initially applied - does that mean an uninitialized channel is just sitting there? (... no i think the previous channel is duplicated in var_channelize())

  • UI Issues:

    • When UI appIdMap[] labels do not match ui.cfg labels no error is generated. All appIdMap[] labels should be validated to avoid this problem.

    • The reliance on using UUId to build UI's should be eliminated. It is very clunky.

    • UI elements should form proper tree's where elements know their children. As it is the links only go up the tree from child to parent - searching down the tree is not possible.

    • Disabled "disp_str" should turn grey.

    • mult var's with more than 3 values should be put into a list or use a 'disclose' button

    • mult proc's with more than 3 instances should be put into a list or use a 'disclose' button

  • Class presets cannot address 'mult' variables. Maybe this is ok since 'mult' variables are generally connected to a source? ... although 'gain' mult variables are not necessarily connected to a source see: audio_split or audio_mix. Has this problem been addressed by allowing mult variables to be instantiated in the 'args' statement?

  • Write processor development documentation w/ examples.

    • Write the rules for each implementing member functions.
  • flow classes and variable should have a consistent naming style: camelCase or snake_case.

  • Variable attributes should be meaningful. e.g. src,src_opt,mult,init, .... Should we check for 'src' or 'mult' attribute on var's? (In other words: Enforce var attributes.)

  • How much of the proc initialization implementation can use the preset compile/apply code?

  • Reduce runtime overhead for var get/set operations.

  • Should the object_t be used in place of value_t?

  • log:

    • should print the values for all channels - right now it is only printing the values for kAnyChIdx
    • log should print values for abuf (mean,max), fbuf (mean,max) mag, mbuf
  • Audio inputs should be able to be initialized with a channel count and srate without actually connecting an input. This will allow feedback connections to be attached to them at a later stage of the network instantiation.

  • The signal srate should determine the sample rate used by a given processor. The system sample rate should only be used a default/fallback value. Processors that have mandatory signal inputs should never need to also have an srate parameter.

  • Implement user-defined-proc preset application.

  • Implement the var attributes and attribute checking.

  • Port 'cm' and 'hum' processors.

  • Implement Linux audio plugins loading

  • Implement dynamic loading of procs.

  • Implement a debug mode to aid in building networks and user-defined-procs (or is logging good enough)

  • DONE: Implement multi-field messages.

  • Implement user defined data types.

  • Implement matrix types.

  • Add a 'trigger' data type. The 'kAllTId' isn't really doing anything.

  • There should be special logging macros inside procs that automatically log the instance name.

  • Look more closely at the way to identify an in-stmt src-net or a out-stmt in-net. It's not clear there is a difference between specifying _ and the default behaviour. Is there a way to tell it to search the entire network from the root? Isn't that what '_' is supposed to do?

  • cwAudioFile cannot convert float or double input samples to 24 bit output samples See audiofile::writeFloat() and audiofile::writeDouble().

Host Environments:

  • CLI, no GUI, no I/O, non-real-time only.
  • CLI, no GUI, w/ I/O and real-time
  • GUI, with configurable control panels

Proc instantiation

Prior to executing the custom constructor the values are assigned to the variables as follows:

  1. Default value as defined by the class are applied when the variable is created.
  2. The proc instance 'preset' class preset is applied.
  3. The proc instance 'args' values are applied.

During this stage of processing preset values may be given for variables that do not yet exist. This will commonly occur when a variable has multiple channels that will not be created until the custom constructor is run. For these cases the variable will be pre-emptively created and the preset value will be applied.

This approach has the advantage of communicating network information to the proc constructor from the network configuration - thereby allowing the network programmer to influence the configuration of the proc. instance.

caw by example:

  1. DONE: Add log object. DONE: Add initial network preset selection system parameter.

  2. sine->af in-stmt

  3. sine->af with network preset topics:preset, class info

  4. number,timer,counter,list,log topics: log, data types, system parameters

  5. sine->delay->mixer->af --------> topics: mult vars, system parameters

  6. topic: modulate sine with sine

  7. topic: modulate sine with sine and timed preset change.

  8. topic: iterating input stmt 0 - connect multiple inputs to a single source

  9. topic: iterating input stmt 1 - multiple inputs to multiple sources

  10. topic: iterating input stmt 2 - two ranges

  11. topic: poly

  12. topic: poly w/iterating input stmt

  13. topic: poly w/ xfade ctl and presets

  14. topic: msg feedback

  15. topic: audio feedback

  16. topic: subnets

  17. topic: subnet with presets

  18. topic: presets w/ sfx id's

caw w/ UI

  1. If no program is given, but a cfg file is given, then load a menu with the pgm's in the file. Selecting a prg name then loads the pgm Otherwise, if a pgm is given then the pgm is automatically loaded. If the pgm does not set 'use_ui_fl' then it is automatically initialized and executed. Otherwise goto step 2

  2. Once a pgm is loaded then it can be queried for UI information.

  • get basic information from proc dict
  • get override information from the network

Network Execution:

  1. During real-time execution the network is executed on callbacks from the audio subsytem. These callbacks occur asynchronously on the IO system audio processing thread.

  2. During real-time processing the MIDI callbacks are also asynchronous.

Network Architecture and Theory of Operation

A caw graph is an ordered set of processors where a given processor may contain a set of internal networks. This leads to a heirarchy of networks and processors that can be depicted like this.

[ diagram goes here.]

This diagram shows a two level network, where the internal network contains an array of networks.

Networks are executed sequentially, one processor at a time, from top to bottom. Networks that are members of the same network array, referred to as silbing networks, may however execute concurrently to one another. To avoid concurrency hazards sibling networks may therefore not contain any inter-connnections, and the language precludes them.

There are two primary thread hazards to this arrangment:

  1. Processors executing outside of the top level should not write to global data or interact with the global system API.

There is no way for the top level of a network to be a sibling network, therefore processors that are part of this network are guaranteed to run in sequence and be the only processor running while they are executing.

For example, network presets can only be applied between execution cycles (by the control application) or by a top-level processor. This is the case because it guarantees that no processors are running when the preset values are set.

  1. If a processor receives data from a sibling network it is possible that the processors value() function is called from multiple concurrent threads. Processors which receive data from sibling networks (e.g. audio_mixer, poly_xform_ctl) should either not implement value() functions or be thread aware in their handling of calls to value().

Depending on the nature of the processing in the value() function this may not be particularly problematic since a given variable may only be connected to a single source. While the value() function may be called from multiple overlapping threads the arguments to each thread will refer to a unique variable. The built-in variable update process is carefully designed to exploit this invariant and not modify any process state with the exception of the targetted variable itself.

The danger in value() function processing is in writing to any process state, or any other variable than the one being reported as changing. Likewise it should be recognized that even reading the value of other variables should be done with caution. Reading other variables is thread safe in the sense that the internal state of the processor will be safe to traverse. The actual value of other variables however may be inconsistent relative to one another, and not the same as when the processors exec() function eventually runs - since they too may be in the process of being updated.

The purpose of the value() function is to provide a single easy way of picking up changed incoming values without having to test for changed values in the exec() function. It shouldn't be used as an alternate exec() function.

Note that the create() and destroy() calls for all processors in the entire graph occur in a single thread and therefore do not need to take multi-thread precautions - at least relative to other caw based execution.

Records

The primary reason to use a 'record' data type is to allow multiple data values to be transmitted during a single cycle and be received as a single incoming value. In effect a record allows a structured table of values to be transmitted during a single execution cycle. For example let's say that the output of a processor (G) is an irregular pulse whose rate might be faster than the audio frequency. This would require multiple pairs of value (delta-time,amplitude) to be generated during a given cycle.

Without the use of the record data type this would require that the generating processor have two output variables 'dtime' and 'amplitude' which would be updated multiple times during a single execution cycle. The receiving processor (R) would then need to respond to each of those changes by implementing a value() function and storing the incoming values in an internal array. The stored values could then be acted upon during the receiving processors exec() function.

If R didn't take this approach, and simply read the incoming variables at the beginning of it's own execution cycle, it would only see the value of the two output variables as they were left at the end of the G execution cycle. The previous values transmitted during the execution cycle would be lost.

By explicitely transmitting a record G makes clear that multiple values may be transmitted during a single execution cycle, while providing the convenience R of automatically storing those value. Furthermore the tranmission overhead is minimized by only transmitting a single aggregate value rather than multiple individual values.

Another example, would be MIDI values that contain some additional side information. The MIDI data type already has the feature that it can generate multiple messages per execution cycle. It's format however is fixed. There is no way to add addtional information, like score location, to each message. The fields of the record data type however can hold any of the other data types.

Another reason to use the record data type is to simplify the output and input interfaces to a processor and thereby decrease the number of connections between processors. They also make clear that a set of values is synchronized in time. For example a set of (x,y) coordinates placed in a record make it clear that the two values belong together in a way that two input variables may not.

Finally, records are also very efficient. Given that the field index is computed in advance setting and getting the field variable is very fast. As mentioned above transmitting a record avoids the overhead of notifying receiving processors of every new value. The receiving processor is only notified that the record as a whole has changed.

Records are also implented in such a way that appending a additition fields to an existing record is very fast. The new record effectively inherits the contents of the existing record by reference. No data is copied. For an example of this see the vel_table implementation.

Optional Variables

The current design does not allow for optional variables. At processor instantiation all defined variables must exist and have a valid value. In generate this is a good thing because it means that call to get_var() will always return a value.

midi_out has implemented 'in' and 'rin' as optional variables. Look there for an example of how to accomplish this.

Presets:

Preset description and application without the presence of 'poly' proc's is very straight forward:

For example:

example_1:
{

  network: {

    procs: {
      lfo:   { class: sine_tone, args:{ hz:3, dc:440, gain:110 }
        presets:
	{
	  ps_a:{ hz:2, dc:220, gain:55 },
	  ps_b:{ hz:4, dc:110, gain:220 },
	}
      }
      
      sh:    { class: sample_hold, in:{ in:lfo.out } }
      osc:   { class: sine_tone,   in:{ hz:sh.out },   args:{ ch_cnt:2 } },
      gain:  { class: audio_gain,  in:{ in:osc.out },  args:{ gain:0.3 } },
      aout:  { class: audio_out,   in:{ in:gain.out }, args:{ dev_label:"main"} }
    }
	
    presets:
    {
       a: { gain:{ gain:0.2 } },        //  One value sets both channels.
       b: { gain:{ gain:[0.1,0.3] } },  //  Multi-channel preset.
       c: { osc:a880 } },               //  Apply a class preset
       d: { osc:mono } },               //  Apply a class preset with an ignored 'init' variable.
       f: { osc:a220, lfo:ps_a } },     //  Apply a local preset and class preset
    }
  }
}

Calling network_apply_preset(preset_label) with one of the network preset labels 'a'-'f' will work as expected in all of these cases.

Notes:

  1. All preset values and proc/var's can be resolved at compile time.

  2. Applying the network can be accomplished by resolving the network preset_label to a network_preset_t in network_t.presetA and calling flow::var_set() on each attached preset_value_t.

  3. Proc preset labels, as used in presets 'c','d','e' in the example, are resolved by first looking for the label in the processor instance configation and then in the processor class description.


The following example shows how the preset processor labels can use suffix notation to address a range of processors.

example_2:
 {
  network: {
    procs: {
      osc:    { class: sine_tone, args: { ch_cnt:6, hz:[110,220,440,880,1760, 3520] }},
      split:  { class: audio_split, in:{ in:osc.out }, args: { select:[ 0,0, 1,1, 2,2 ] } },

      // Create three gain controls: g:0,g:1,g:2 using the processor label numeric suffix syntax.
      g0: { class:audio_gain, in:{ in:split0.out0 }, args:{ gain:0.9} },
      g1: { class:audio_gain, in:{ in:split0.out1 }, args:{ gain:0.5} },
      g2: { class:audio_gain, in:{ in:split0.out2 }, args:{ gain:0.2} },
                  
      merge: { class: audio_merge, in:{ in_:g_.out } },
      out:   { class: audio_out, in:{ in:merge.out },  args:{ dev_label:"main" }}
    }

    presets: {
      a: { g_:   { gain:0.1 } }, // Use suffix notation to apply a preset value to g0,g1,g2.
      b: { g0_2: { gain:0.2 } }, // Use suffix notation to apply a preset value to g0 and g1.
      c: { g2:   { gain:0.3 } }, // Apply a preset value to g2 only.
    }
  } 
}

example_3: {

network: {

procs: {

  // LFO gain parameters - one per poly voice
  g_list:  { class: list, args: { in:0, list:[ 110f,220f,440f ]}},

  // LFO DC offset parameters - one per poly voice
  dc_list: { class: list, args: { in:0, list:[ 220f,440f,880f ]}},
      
  osc_poly: {
    class: poly,
    args: { count:3 },  // Create 3 instances of 'network'.
       
    network: {
      procs: {
        lfo:  { class: sine_tone,   in:{ _.dc:_.dc_list.value_, _.gain:_.g_list.value_ }  args: { ch_cnt:1, hz:3 }},
        sh:   { class: sample_hold, in:{ in:lfo.out }},
        osc:  { class: sine_tone,   in:{ hz: sh.out }},
     },
 
 presets:
 {
   a:{ lfo:{ gain:0.1 } },
   b:{ lfo:{ gain:0.2 } },
   c:{ lfo0_1: { gain:0.3 }, lfo2:{ gain:0.4 } },
  
 }
   }               
 }

 // Iterate over the instances of `osc_poly.osc_.out` to create one `audio_merge`
 // input for every output from the polyphonic network.
 merge: { class: audio_merge,    in:{ in_:osc_poly.osc_.out}, args:{ gain:1, out_gain:0.5 }},
 aout:  { class: audio_out,      in:{ in:merge.out }          args:{ dev_label:"main"} }
}

presets: {
  a:{ osc_poly:a, merge:{ out_gain:0.3 } },
  b:{ osc_poly:b, merge:{ out_gain:0.2 } },
  c:{ osc_poly:c, merge:{ out_gain:0.1 } },
}

} }

  1. If a poly preset processor label does not have a numeric suffix then it is applied to all instances. The alternative to this rule is to use an '_' suffix to imply 'all' processors of the given name.

  2. A preset in an outer network may not directly address a processor in an inner network, however it may select a named preset in an inner network.

  3. Rule 2 can be generalized to: Network presets may only address processors which it contains directly - not nested processors. In the example the outer most presets may therefore address the 'osc_poly' presets by label, but not the processors contained by 'osc_poly'.


Presets with hetergenous poly networks

    example_03:
    {
      network: {

        procs: {

          osc_poly: {
            class: poly,
	    
	    // For het-poly networks the 'count' value given
	    // in the top level proc is the default value for
	    // the poly-count for following networks.
	    // This value may be overriden in the network
	    // definition itself - as it is in this example.
            args: { count:2, parallel_fl:true }, 
           
            network: {
	      net_a: {
	        count: 4,  // override higher level 'count'
		
                procs: {
                  osc:  { class: sine_tone,   args:{ hz: 100 }},
                },
		
		presets:
		{
		  a: { osc:{ hz:110 } },
		  b: { osc:{ hz:120 } },
		}
	      },
	      
	      net_b: {
	        count 3, // override higher level 'count'
                procs: {
                  osc:  { class: sine_tone,   args:{ hz: 200 }},
                },
		
		presets:
		{
		  a: { osc:{hz:220} },
		  b: { osc:{hz:230} }
		}
	      }
            },

            presets: {
	      aa: { net_a:a, net_b:a },
	      bb: { net_a:b, net_b:b },
	    }
           
         }

         // Iterate over the instances of `osc_poly.osc_.out` to create one `audio_merge`
         // input for every output from the polyphonic network.
         merge: { class: audio_merge,    in:{ in_:osc_poly.osc_.out}, args:{ gain:1, out_gain:0.5 }
	   presets: {
	     a:{ gain:0.3 }
	     b:{ gain:0.2 }
	   }
	 },
         aout:  { class: audio_out,      in:{ in:merge.out }          args:{ dev_label:"main"} }

	}
	
	presets: {
          a:{ osc_poly1:aa,   merge:a },
          b:{ osc_poly0_2:bb, merge:b },
          c:{ osc_poly:bb,    merge:{ out_gain:0.1 } },
	  d:{ osc_poly0:bb,   merge:{ out_gain:0.05} }
	}
      }
    }   

Dual Presets


Dual Presets with poly networks.


Dual Presets with heterogenous poly networks


Presets with user defined processors


Presets with user defined processors in poly networks.


Presets with user defined processors containing poly networks.


Use 'interface' objects to intercept preset values so that they can be processed before being passed on to a the object that they represent.

'interface' object have the same interface as the object to which their 'class' argument refers but do nothing other than pass the values to their output ports.

example_4:
{

  network: {

    procs: {

      lfoIF: { class: interface, args:{ class:sine_tone } },

      // put a modifier here

      lfo:   { class: sine_tone, in:{ hz:lfoIF.hz, dc:lfoIF.dc, gain:lfoIF.gain } }
      sh:    { class: sample_hold, in:{ in:lfo.out } }
      osc:   { class: sine_tone,   in:{ hz:sh.out },   args:{ ch_cnt:2 } },
      gain:  { class: audio_gain,  in:{ in:osc.out },  args:{ gain:0.3 } },
      aout:  { class: audio_out,   in:{ in:gain.out }, args:{ dev_label:"main"} }
    }
	
    presets:
    {
       a: { lfoIF: { hz:1, dc:110, gain:55 } },
       b: { lfoIF: { hz:2, dc:220, gain:110 } },
    }
  }
}

Preset Implementation:

All presets are resolved to (proc,var,value) tuples when the networks are created. A given named network preset is therefore a list these tuples. Applying the preset is then just a matter of calling var_set(proc,var,value) for each tuple in the list. This pre-processing approach mostly avoids having to do value parsing or variable resolution at runtime.

Preset dictionaries have the following grammar:

<preset-dict> -> <preset-label> : { <proc-label>: (<proc-preset-label> | <value-dict>) }

<value-dict> -> { <var_label>:(<literal> | [ <literal>* ])
``

A preset is a named ('<preset-label>') dictionary.
The pairs contained by the dictionary reference processors (<proc-label>).
The value of each pair is either a dictionary of variable
values (<value-dict>) or a label (<proc-preset-label>).

The <value-dict> is a collection of literal values
which can be directly converted to (proc,var,value) tuples.
In the case where a value is a list of literals the
individual values are used to address successive channels.
As part of variable resolution new variable channels will
be created if a preset references a channel that does
not yet exist on the given variable.  This guarantees
that the variable channel will be valid should the preset
be applied.

When the value of a preset pair is a <proc-preset-label>
the label may refer to one of three possible
source of preset variable values.
1. Processor class preset. This is a named <value-dict> defined with the processor class description.
2. Processor instance preset. This is a named <value-dict> defined with the processor instance.
3. Poly processor network preset. If the <proc-label> associated with
this <proc-preset-label> is a 'poly' processor then this label refers
to a network preset defined within the 'poly'  instances. 

Note that both <proc-label> and <var-label> strings may use 'suffix'
notation.  In the case of variables this allows the preset to target
specific 'mult' variable instances or ranges of instances.
When the network is a poly network using suffix notation
with a <proc-label> allows the target to particular
instances or ranges of instances.


Final Notes:

1. External network preset application requests that come from the control application
(e.g. caw::main()), or requests that occur from any processor that is not in the top level,
must be deferred until the end of the execution cycle when no processors are running.

Network preset application requests that occur from top level processors (processors running
in the outmost network can be applied directly because by definition the top level processors
run synchronously.

One way to handle this is to have a 'apply_preset' at the top level that takes
a preset label as input and applies it directly.

2. Maybe network presets should only be 'label' based and and processor instance
presets should only be 'value' based? Does this actually help anything?
Given that the system isn't currently limited in this way maybe it doesn't matter.

3. To Do:

- Processor instance presets have not been implemented.
- Preset application request deferrment has not been implemented.