libcw/cwUtility.cpp

180 lines
3.7 KiB
C++

#include "cwCommon.h"
#include "cwLog.h"
#include "cwCommonImpl.h"
#include "cwUtility.h"
void cw::printHex( const void* buf, unsigned bufByteN, bool asciiFl )
{
const unsigned char* data = static_cast<const unsigned char*>(buf);
const unsigned colN = 8;
unsigned ci = 0;
for(unsigned i=0; i<bufByteN; ++i)
{
printf("%02x ", data[i] );
++ci;
if( ci == colN || i+1 == bufByteN )
{
unsigned n = ci==colN ? colN-1 : ci-1;
for(unsigned j=0; j<(colN-n)*3; ++j)
printf(" ");
if( asciiFl )
{
for(unsigned j=i-n; j<=i; ++j)
if( 32<= data[j] && data[j] < 127 )
printf("%c",data[j]);
else
printf(".");
}
printf("\n");
ci = 0;
}
}
}
#ifdef NOT_DEF
// TODO: rewrite to avoid copying
// this code comes via csound source ...
double cw::x80ToDouble( unsigned char rate[10] )
{
char sign;
short exp = 0;
unsigned long mant1 = 0;
unsigned long mant0 = 0;
double val;
unsigned char* p = (unsigned char*)rate;
exp = *p++;
exp <<= 8;
exp |= *p++;
sign = (exp & 0x8000) ? 1 : 0;
exp &= 0x7FFF;
mant1 = *p++;
mant1 <<= 8;
mant1 |= *p++;
mant1 <<= 8;
mant1 |= *p++;
mant1 <<= 8;
mant1 |= *p++;
mant0 = *p++;
mant0 <<= 8;
mant0 |= *p++;
mant0 <<= 8;
mant0 |= *p++;
mant0 <<= 8;
mant0 |= *p++;
/* special test for all bits zero meaning zero
- else pow(2,-16383) bombs */
if (mant1 == 0 && mant0 == 0 && exp == 0 && sign == 0)
return 0.0;
else {
val = ((double)mant0) * pow(2.0,-63.0);
val += ((double)mant1) * pow(2.0,-31.0);
val *= pow(2.0,((double) exp) - 16383.0);
return sign ? -val : val;
}
}
// TODO: rewrite to avoid copying
/*
* Convert double to IEEE 80 bit floating point
* Should be portable to all C compilers.
* 19aug91 aldel/dpwe covered for MSB bug in Ultrix 'cc'
*/
void cw::doubleToX80(double val, unsigned char rate[10])
{
char sign = 0;
short exp = 0;
unsigned long mant1 = 0;
unsigned long mant0 = 0;
unsigned char* p = (unsigned char*)rate;
if (val < 0.0) { sign = 1; val = -val; }
if (val != 0.0) /* val identically zero -> all elements zero */
{
exp = (short)(std::log(val)/std::log(2.0) + 16383.0);
val *= pow(2.0, 31.0+16383.0-(double)exp);
mant1 =((unsigned)val);
val -= ((double)mant1);
val *= pow(2.0, 32.0);
mant0 =((double)val);
}
*p++ = ((sign<<7)|(exp>>8));
*p++ = (u_char)(0xFF & exp);
*p++ = (u_char)(0xFF & (mant1>>24));
*p++ = (u_char)(0xFF & (mant1>>16));
*p++ = (u_char)(0xFF & (mant1>> 8));
*p++ = (u_char)(0xFF & (mant1));
*p++ = (u_char)(0xFF & (mant0>>24));
*p++ = (u_char)(0xFF & (mant0>>16));
*p++ = (u_char)(0xFF & (mant0>> 8));
*p++ = (u_char)(0xFF & (mant0));
}
bool cw::isPowerOfTwo( unsigned x )
{
return !( (x < 2) || (x & (x-1)) );
}
unsigned cw::nextPowerOfTwo( unsigned val )
{
unsigned i;
unsigned mask = 1;
unsigned msb = 0;
unsigned cnt = 0;
// if val is a power of two return it
if( isPowerOfTwo(val) )
return val;
// next pow of zero is 2
if( val == 0 )
return 2;
// if the next power of two can't be represented in 32 bits
if( val > 0x80000000)
{
assert(0);
return 0;
}
// find most sig. bit that is set - the number with only the next msb set is next pow 2
for(i=0; i<31; i++,mask<<=1)
if( mask & val )
{
msb = i;
cnt++;
}
return 1 << (msb + 1);
}
unsigned cw::nearestPowerOfTwo( unsigned i )
{
unsigned vh = nextPowerOfTwo(i);
if( vh == 2 )
return vh;
unsigned vl = vh / 2;
if( vh - i < i - vl )
return vh;
return vl;
}
#endif