caw/examples/examples.md

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### Example 01 - Write a sine signal to an audio file.
__caw__ programs are described using a slightly extended form of JSON.
In this example the program is contained in the dictionary labeled `sine_file_01` and
the preceeding fields (e.g. `base_dir`,`proc_dict`,`subnet_dict`, etc.) contain
system parameters that the program needs to compile and run the program.
```
{
base_dir: "~/src/caw/examples",
proc_dict: "~/src/caw/examples/proc_dict.cfg",
mode: non_real_time,
programs: {
sine_file_01: {
durLimitSecs:5.0,
network: {
procs: {
osc: { class: sine_tone },
af: { class: audio_file_out, in: { in:osc.out } args:{ fname:"$/out.wav"} }
}
}
}
}
}
```
When executed this program will write a five second sine signal to an audio file
named `~/src/caw/examples/sine_file_01/out.wav`. The output file name
is formed by joining the value of the system parameter `base_dir` with
the name of the program `sine_file_01`.
Run the program like this:
```
caw example.cfg sine_file_01
```
__caw__ programs specify and run a network of virtual processors. The network is
described in the `procs` dictionary.
The line beginning with `osc: {` defines an instance of a `sine_tone` processor
named `osc`. The line beginning with `af: {` defines an instance of a `audio_file_out` processor
named `af`.
In the language of __caw__ `osc` and `af` are refered to as `processor instances` or
__procs__.
`osc` and `af` are connected together using the `in:{}` statement in the `af`
instance description. The `in` statement connects `osc.out` to `af.in` and
thereby directs the output of the signal generator into the audio file.
The `args:{}` statment lists instance specific arguments used to create the
`af` instance. In this case `af.fname` names the output file. The use of the
`$` prefix on the file name indicates that the file should be written to
the _project directory_ which is formed by joining `base_dir` with the program name.
The _project directory_ is automatically created when the program is run.
### Processor Class Descriptions
- __procs__ are collections of named __variables__ which are defined in the
processor class file named by the `proc_dict` system parameter field.
Here are the class specifications for `sine_tone` and `audio_file_out`.
```
sine_tone: {
vars: {
srate: { type:srate, value:0, doc:"Sine tone sample rate. 0=Use default system sample rate"}
chCnt: { type:uint, value:2, doc:"Output signal channel count."},
hz: { type:coeff, value:440.0, doc:"Frequency in Hertz."},
phase: { type:coeff, value:0.0, doc:"Offset phase in radians."},
dc: { type:coeff, value:0.0, doc:"DC offset applied after gain."},
gain: { type:coeff, value:0.8, doc:"Signal frequency."},
out: { type:audio, flags['no_src'], doc:"Audio output" },
}
presets: {
a220 : { hz:220 },
a440 : { hz:440 },
a880 : { hz:880 },
mono: { chCnt:1, gain:0.75 }
}
}
audio_file_out: {
vars: {
fname: { type:string, doc:"Audio file name." },
bits: { type:uint, value:32u, doc:"Audio file word width. (8,16,24,32,0=float32)."},
in: { type:audio, flags:["src"], doc:"Audio file input." }
}
}
```
Based on the `sine_tone` class all the default values for the signal generator
are apparent. With this information it is clear that the audio file
written by `sine_file_01` contains a stereo (`chCnt`=2), 440 Hertz signal
with an amplitude of 0.8.
Note that unless stated otherwise all variables can be either input or output ports for their
proc. The `no_src` attribute on `sine_tone.out` indicates that it is an output-only
variable. The `src` attribute on `audio_file_out.in` indicates that it must be connected to
a source variable or the processor cannot be instantiated - and therefore the network it is contained
by cannot be instantiated. Note that this isn't to say that it can't be an output variable - only
that it must be connected.
TODO:
1. more about types - especially the non-obvious 'srate','coeff'.
Link to proc class desc reference.
2. more about presets.
3. variables may be a source for multiple inputs but only be connected to a single source.
### Example 02: Modulated Sine Signal
This example is an extended version of `sine_file_01` where a low frequency oscillator
is formed using a second `sine_tone` processor and a sample and hold unit. The output
of the sample and hold unit is then used to modulate the frequency of an audio
frequency `sine_tone` oscillator.
Note that the LFO output is a 3 Hertz sine signal
with a gain of 110 (220 peak-to-peak amplitude) and an offset
of 440. The signal is therefore sweeping an amplitude
between 330 and 550 which will be treated as frequency values by `osc`.
```
mod_sine_02: {
durLimitSecs:5.0,
network: {
procs: {
lfo: { class: sine_tone, args:{ hz:3, dc:440, gain:110 }}
sh: { class: sample_hold, in:{ in:lfo.out } }
osc: { class: sine_tone, preset:mono, in:{ hz:sh.out } },
af: { class: audio_file_out, in:{ in:osc.out } args:{ fname:"$/out.wav"} }
}
}
}
```
The `osc` instance in this example uses a `preset` statement. This will have
the effect of applying the class preset `mono` to the `osc` when it is
instantiated. Based on the `sine_tone` class description the `osc` will therefore
have a single audio channel with an amplitude of 0.75.
In this example the sample and hold unit is necessary to convert the audio signal to a scalar
value which is suitable as a `coeff` type value for the `hz` variable of the audio oscillator.
Here is the `sample_hold` class description:
```
sample_hold: {
vars: {
in: { type:audio, flags:["src"], doc:"Audio input source." },
period_ms: { type:ftime, value:50, doc:"Sample period in milliseconds." },
out: { type:sample, value:0.0, doc:"First value in the sample period." },
mean: { type:sample, value:0.0, doc:"Mean value of samples in period." },
}
}
```
The `sample_hold` class works by maintaining a buffer of the previous `ftime` millisecond
samples it has received. The output is both the value of the first sample in the buffer (`sh.out`)
or the mean of all the values in the buffer (`sh.mean`).
TODO: change the name of the 'ftime' sample and hold variable.
### Example 03: Presets
One of the fundamental features of __caw__ is the ability to build
presets which can set the network, or a given processor, to a particular state.
`mod_sine_02` showed the use of a class preset on the audio oscillator.
`presets_03` shows how presets can be specified and applied for the entire network.
In this example four network presets are specified in the `presets` statement
and the "a" preset is automatically applied once the network is created
but before it starts to execute.
```
presets_03: {
durLimitSecs:5.0,
preset: "a",
network: {
procs: {
lfo: { class: sine_tone, args:{ hz:3, dc:440, gain:[110 120] }},
sh: { class: sample_hold, in:{ in:lfo.out } },
osc: { class: sine_tone, in:{ hz:sh.out } },
af: { class: audio_file_out, in: { in:osc.out } args:{ fname:"$/out.wav"} }
}
presets: {
a: { lfo: { hz:1.0, dc:[880 770] }, osc: { gain:[0.95,0.8] } },
b: { lfo: { hz:[2.0 2.5], dc:220 }, osc: { gain:0.75 } },
c: { lfo: a880 },
d: [ a,b,0.5 ]
}
}
}
```
This example also shows how to apply `args` or `preset` values per channel.
Audio signals in __caw__ can contain an arbitrary number of signals.
As shown by the `sine_tone` class the count of output channels (`sine_tone.chCnt`)
is up to the network designer. Processors that receive and process incoming
audio will often expand the count of internal audio processors to match
the count of channels they must handle. The processor variables must
then be duplicated for each channel if each channel is to be controlled
independently.
One of the simplest ways to address the individual channels of a
processor is by providing a list of values in a preset specification.
Several examples of this are shown in the presets contained in network
`presets` dictionary in `presets_03`. For example the preset
`a.lfo.dc` specifies that the DC offset of first channel of the LFO
should be 880 and the second channel should be 770.
Any processor variable that has multiple channels may be set with a
list of values. If only a single value is given (e.g. `b.lfo.dc`) then
the same value is applied to all channels.
Note that if a processor specifies a class preset with a `preset`
statement, as in the `osc` processor in `mod_sine_02`, or sets
initial values with an `args` statement, these
values will be applied to the processor when it is instantiated, but
may be overwritten when the network preset is applied. For example,
`osc` will be created with the values specified in `args`, however
when network preset "a" is applied `lfo.hz` will be overwritten with 1.0 and the
two channels of `lfo.dc` will be overwritten with 880 and 770 respectively.
Preset "d" specifies an interpolation between two presets "a" and "b"
where the point of interpolation is set by the third parameter, in this case 0.5.
In the example the values applied will be:
variable | channel | value | equation
---------|---------|--------|-------------------------------------------------
lfo.hz | 0 | 1.50 | a.lfo.hz[0] + (b.lfo.hz[0] - a.lfo.hz[0]) * 0.5
lfo.hz | 1 | 1.75 | a.lfo.hz[0] + (b.lfo.hz[1] - a.lfo.hz[0]) * 0.5
lfo.dc | 0 | 550.00 | a.lfo.dc[0] + (b.lfo.dc[0] - a.lfo.dc[0]) * 0.5
lfo.dc | 1 | 495.00 | a.lfo.dc[1] + (b.lfo.dc[0] - a.lfo.dc[1]) * 0.5
Notice that the interpolation algorithm attempts to match channels between the presets,
however if one of the channels does not exist then it uses channel 0.
TODO: Check that this accurately describes preset interpolation.
### Example 04 : Programming
```
program_04: {
durLimitSecs: 10.0,
network {
procs: {
tmr: { class: timer, args:{ period_ms:1000.0 }},
cnt: { class: counter, in: { trigger:tmr.out }, args:{ min:0, max:3, inc:1, init:0, mode:modulo } },
print: { class: print, in: { in:cnt.out, eol_fl:cnt.out }, args:{ text:["my","count"] }}
}
}
}
```
This program demonstrates how __caw__ passes messages between processors.
In this case a timer is generates a pulse every 1000 milliseconds
which in turn increments a modulo 3 counter the value of which is
printed to the console.
This program should output:
```
: my : 0.000000 : count
info: : Entering runtime.
: my : 1.000000 : count
: my : 2.000000 : count
: my : 0.000000 : count
: my : 1.000000 : count
: my : 2.000000 : count
: my : 0.000000 : count
: my : 1.000000 : count
: my : 2.000000 : count
: my : 0.000000 : count
: my : 1.000000 : count
```
Notice that the __print__ processor has an _eol_fl_ variable. When this
variable receives any input it prints the last value in the _text_ list
and then a new line.
### Example 05: Processors with __mult__ inputs
`mult_inputs_05` extends `program_04` by including a __number__ and __add__ processor.
The __number__ processor acts like a register than can hold a single value.
As used here the __number__ processor simply holds the constant value '3'.
The __add__ processor sums the output of _cnt_ and _numb_.
```
mult_inputs_05: {
durLimitSecs: 10.0,
network {
procs: {
tmr: { class: timer, args:{ period_ms:1000.0 }},
cnt: { class: counter, in: { trigger:tmr.out }, args:{ min:0, max:3, inc:1, init:0, mode:modulo } },
numb: { class: number, args:{ value:3 }},
sum: { class: add, in: { in0:cnt.out, in1:numb.value } },
print: { class: print, in: { in0:cnt.out, in1:sum.out, eol_fl:cnt.out }, args:{ text:["cnt","add","count"] }}
}
}
}
```
The notable new concept introduced by this program is the concept of
__mult__ variables. These are variables which can be instantiated
multiple times by referencing them in the `in:{}` statement and
including an integer suffix. The _in_ variable of both __add__ and
__print__ have this attribute specified in their class descriptions.
In this program both of these processors have two `in` variables:
`in0` and `in1`. In practice they may have as many inputs as the
network designer requires.
### Example 06: Connecting __mult__ inputs
```
mult_conn_06: {
durLimitSecs: 5.0,
network: {
procs: {
osc: { class: sine_tone, args: { chCnt:6, hz:[110,220,440,880,1760, 3520] }},
split: { class: audio_split, in:{ in:osc.out }, args: { select:[ 0,0, 1,1, 2,2 ] } },
// Create merge.in0,in1,in2 by iterating across all outputs of 'split'.
merge_a: { class: audio_merge, in:{ in_:split.out_ } },
af_a: { class: audio_file_out, in:{ in:merge_a.out }, args:{ fname:"$/out_a.wav" }}
// Create merge.in0,in1 and connect them to split.out0 and split.out1
merge_b: { class: audio_merge, in:{ in_:split.out0_2 } },
af_b: { class: audio_file_out, in:{ in:merge_b.out }, args:{ fname:"$/out_b.wav" }}
// Create merge.in0,in1 and connect them both to split.out1
merge_c: { class: audio_merge, in:{ in0_2:split.out1 } },
af_c: { class: audio_file_out, in:{ in:merge_c.out }, args:{ fname:"$/out_c.wav" }}
}
}
}
```
TODO:
- poly_merge and audio_merge are identical except for the default input gain.
Change the default input gain to default to 1 and then manually set the initial
input gain to 0 when poly_merge is used to cross fade.
- If a proc inst label has an integer suffix it should be taken as the label-sfx-id
this would allow for using 'mult' connections to multiple source procs without using a poly.
```
g0 : { class: audio_gain, in:{ in:osc.out0 }, args: { gain:0.5}},
g1 : { class: audio_gain, in:{ in:osc.out1 }, args: { gain:0.25}},
g2 : { class: audio_gain, in:{ in:osc.out2 }, args: { gain:0.125}},
merge: { class: audio_merge, in:{ in_:g_.out } },
```
Note that this will have problems if done inside a poly.