387 lines
14 KiB
Markdown
387 lines
14 KiB
Markdown
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### Example 01 - Write a sine signal to an audio file.
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__caw__ programs are described using a slightly extended form of JSON.
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In this example the program is contained in the dictionary labeled `sine_file_01` and
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the preceeding fields (e.g. `base_dir`,`proc_dict`,`subnet_dict`, etc.) contain
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system parameters that the program needs to compile and run the program.
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```
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{
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base_dir: "~/src/caw/examples",
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proc_dict: "~/src/caw/examples/proc_dict.cfg",
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mode: non_real_time,
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programs: {
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sine_file_01: {
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durLimitSecs:5.0,
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network: {
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procs: {
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osc: { class: sine_tone },
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af: { class: audio_file_out, in: { in:osc.out } args:{ fname:"$/out.wav"} }
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}
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}
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}
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}
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}
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```
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When executed this program will write a five second sine signal to an audio file
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named `~/src/caw/examples/sine_file_01/out.wav`. The output file name
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is formed by joining the value of the system parameter `base_dir` with
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the name of the program `sine_file_01`.
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Run the program like this:
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```
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caw example.cfg sine_file_01
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```
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__caw__ programs specify and run a network of virtual processors. The network is
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described in the `procs` dictionary.
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The line beginning with `osc: {` defines an instance of a `sine_tone` processor
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named `osc`. The line beginning with `af: {` defines an instance of a `audio_file_out` processor
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named `af`.
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In the language of __caw__ `osc` and `af` are refered to as `processor instances` or
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__procs__.
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`osc` and `af` are connected together using the `in:{}` statement in the `af`
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instance description. The `in` statement connects `osc.out` to `af.in` and
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thereby directs the output of the signal generator into the audio file.
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The `args:{}` statment lists instance specific arguments used to create the
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`af` instance. In this case `af.fname` names the output file. The use of the
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`$` prefix on the file name indicates that the file should be written to
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the _project directory_ which is formed by joining `base_dir` with the program name.
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The _project directory_ is automatically created when the program is run.
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### Processor Class Descriptions
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- __procs__ are collections of named __variables__ which are defined in the
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processor class file named by the `proc_dict` system parameter field.
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Here are the class specifications for `sine_tone` and `audio_file_out`.
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```
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sine_tone: {
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vars: {
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srate: { type:srate, value:0, doc:"Sine tone sample rate. 0=Use default system sample rate"}
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chCnt: { type:uint, value:2, doc:"Output signal channel count."},
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hz: { type:coeff, value:440.0, doc:"Frequency in Hertz."},
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phase: { type:coeff, value:0.0, doc:"Offset phase in radians."},
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dc: { type:coeff, value:0.0, doc:"DC offset applied after gain."},
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gain: { type:coeff, value:0.8, doc:"Signal frequency."},
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out: { type:audio, flags['no_src'], doc:"Audio output" },
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}
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presets: {
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a220 : { hz:220 },
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a440 : { hz:440 },
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a880 : { hz:880 },
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mono: { chCnt:1, gain:0.75 }
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}
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}
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audio_file_out: {
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vars: {
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fname: { type:string, doc:"Audio file name." },
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bits: { type:uint, value:32u, doc:"Audio file word width. (8,16,24,32,0=float32)."},
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in: { type:audio, flags:["src"], doc:"Audio file input." }
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}
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}
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```
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Based on the `sine_tone` class all the default values for the signal generator
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are apparent. With this information it is clear that the audio file
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written by `sine_file_01` contains a stereo (`chCnt`=2), 440 Hertz signal
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with an amplitude of 0.8.
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Note that unless stated otherwise all variables can be either input or output ports for their
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proc. The `no_src` attribute on `sine_tone.out` indicates that it is an output-only
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variable. The `src` attribute on `audio_file_out.in` indicates that it must be connected to
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a source variable or the processor cannot be instantiated - and therefore the network it is contained
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by cannot be instantiated. Note that this isn't to say that it can't be an output variable - only
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that it must be connected.
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TODO:
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1. more about types - especially the non-obvious 'srate','coeff'.
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Link to proc class desc reference.
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2. more about presets.
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3. variables may be a source for multiple inputs but only be connected to a single source.
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### Example 02: Modulated Sine Signal
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This example is an extended version of `sine_file_01` where a low frequency oscillator
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is formed using a second `sine_tone` processor and a sample and hold unit. The output
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of the sample and hold unit is then used to modulate the frequency of an audio
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frequency `sine_tone` oscillator.
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Note that the LFO output is a 3 Hertz sine signal
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with a gain of 110 (220 peak-to-peak amplitude) and an offset
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of 440. The signal is therefore sweeping an amplitude
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between 330 and 550 which will be treated as frequency values by `osc`.
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```
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mod_sine_02: {
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durLimitSecs:5.0,
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network: {
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procs: {
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lfo: { class: sine_tone, args:{ hz:3, dc:440, gain:110 }}
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sh: { class: sample_hold, in:{ in:lfo.out } }
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osc: { class: sine_tone, preset:mono, in:{ hz:sh.out } },
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af: { class: audio_file_out, in:{ in:osc.out } args:{ fname:"$/out.wav"} }
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}
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}
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}
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```
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The `osc` instance in this example uses a `preset` statement. This will have
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the effect of applying the class preset `mono` to the `osc` when it is
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instantiated. Based on the `sine_tone` class description the `osc` will therefore
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have a single audio channel with an amplitude of 0.75.
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In this example the sample and hold unit is necessary to convert the audio signal to a scalar
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value which is suitable as a `coeff` type value for the `hz` variable of the audio oscillator.
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Here is the `sample_hold` class description:
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```
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sample_hold: {
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vars: {
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in: { type:audio, flags:["src"], doc:"Audio input source." },
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period_ms: { type:ftime, value:50, doc:"Sample period in milliseconds." },
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out: { type:sample, value:0.0, doc:"First value in the sample period." },
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mean: { type:sample, value:0.0, doc:"Mean value of samples in period." },
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}
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}
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```
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The `sample_hold` class works by maintaining a buffer of the previous `ftime` millisecond
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samples it has received. The output is both the value of the first sample in the buffer (`sh.out`)
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or the mean of all the values in the buffer (`sh.mean`).
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TODO: change the name of the 'ftime' sample and hold variable.
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### Example 03: Presets
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One of the fundamental features of __caw__ is the ability to build
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presets which can set the network, or a given processor, to a particular state.
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`mod_sine_02` showed the use of a class preset on the audio oscillator.
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`presets_03` shows how presets can be specified and applied for the entire network.
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In this example four network presets are specified in the `presets` statement
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and the "a" preset is automatically applied once the network is created
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but before it starts to execute.
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```
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presets_03: {
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durLimitSecs:5.0,
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preset: "a",
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network: {
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procs: {
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lfo: { class: sine_tone, args:{ hz:3, dc:440, gain:[110 120] }},
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sh: { class: sample_hold, in:{ in:lfo.out } },
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osc: { class: sine_tone, in:{ hz:sh.out } },
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af: { class: audio_file_out, in: { in:osc.out } args:{ fname:"$/out.wav"} }
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}
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presets: {
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a: { lfo: { hz:1.0, dc:[880 770] }, osc: { gain:[0.95,0.8] } },
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b: { lfo: { hz:[2.0 2.5], dc:220 }, osc: { gain:0.75 } },
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c: { lfo: a880 },
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d: [ a,b,0.5 ]
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}
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}
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}
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```
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This example also shows how to apply `args` or `preset` values per channel.
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Audio signals in __caw__ can contain an arbitrary number of signals.
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As shown by the `sine_tone` class the count of output channels (`sine_tone.chCnt`)
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is up to the network designer. Processors that receive and process incoming
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audio will often expand the count of internal audio processors to match
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the count of channels they must handle. The processor variables must
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then be duplicated for each channel if each channel is to be controlled
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independently.
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One of the simplest ways to address the individual channels of a
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processor is by providing a list of values in a preset specification.
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Several examples of this are shown in the presets contained in network
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`presets` dictionary in `presets_03`. For example the preset
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`a.lfo.dc` specifies that the DC offset of first channel of the LFO
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should be 880 and the second channel should be 770.
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Any processor variable that has multiple channels may be set with a
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list of values. If only a single value is given (e.g. `b.lfo.dc`) then
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the same value is applied to all channels.
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Note that if a processor specifies a class preset with a `preset`
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statement, as in the `osc` processor in `mod_sine_02`, or sets
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initial values with an `args` statement, these
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values will be applied to the processor when it is instantiated, but
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may be overwritten when the network preset is applied. For example,
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`osc` will be created with the values specified in `args`, however
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when network preset "a" is applied `lfo.hz` will be overwritten with 1.0 and the
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two channels of `lfo.dc` will be overwritten with 880 and 770 respectively.
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Preset "d" specifies an interpolation between two presets "a" and "b"
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where the point of interpolation is set by the third parameter, in this case 0.5.
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In the example the values applied will be:
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variable | channel | value | equation
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---------|---------|--------|-------------------------------------------------
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lfo.hz | 0 | 1.50 | a.lfo.hz[0] + (b.lfo.hz[0] - a.lfo.hz[0]) * 0.5
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lfo.hz | 1 | 1.75 | a.lfo.hz[0] + (b.lfo.hz[1] - a.lfo.hz[0]) * 0.5
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lfo.dc | 0 | 550.00 | a.lfo.dc[0] + (b.lfo.dc[0] - a.lfo.dc[0]) * 0.5
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lfo.dc | 1 | 495.00 | a.lfo.dc[1] + (b.lfo.dc[0] - a.lfo.dc[1]) * 0.5
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Notice that the interpolation algorithm attempts to match channels between the presets,
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however if one of the channels does not exist then it uses channel 0.
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TODO: Check that this accurately describes preset interpolation.
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### Example 04 : Programming
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```
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program_04: {
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durLimitSecs: 10.0,
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network {
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procs: {
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tmr: { class: timer, args:{ period_ms:1000.0 }},
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cnt: { class: counter, in: { trigger:tmr.out }, args:{ min:0, max:3, inc:1, init:0, mode:modulo } },
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print: { class: print, in: { in:cnt.out, eol_fl:cnt.out }, args:{ text:["my","count"] }}
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}
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}
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}
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```
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This program demonstrates how __caw__ passes messages between processors.
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In this case a timer is generates a pulse every 1000 milliseconds
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which in turn increments a modulo 3 counter the value of which is
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printed to the console.
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This program should output:
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```
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: my : 0.000000 : count
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info: : Entering runtime.
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: my : 1.000000 : count
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: my : 2.000000 : count
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: my : 0.000000 : count
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: my : 1.000000 : count
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: my : 2.000000 : count
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: my : 0.000000 : count
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: my : 1.000000 : count
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: my : 2.000000 : count
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: my : 0.000000 : count
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: my : 1.000000 : count
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```
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Notice that the __print__ processor has an _eol_fl_ variable. When this
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variable receives any input it prints the last value in the _text_ list
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and then a new line.
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### Example 05: Processors with __mult__ inputs
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`mult_inputs_05` extends `program_04` by including a __number__ and __add__ processor.
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The __number__ processor acts like a register than can hold a single value.
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As used here the __number__ processor simply holds the constant value '3'.
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The __add__ processor sums the output of _cnt_ and _numb_.
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```
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mult_inputs_05: {
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durLimitSecs: 10.0,
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network {
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procs: {
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tmr: { class: timer, args:{ period_ms:1000.0 }},
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cnt: { class: counter, in: { trigger:tmr.out }, args:{ min:0, max:3, inc:1, init:0, mode:modulo } },
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numb: { class: number, args:{ value:3 }},
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sum: { class: add, in: { in0:cnt.out, in1:numb.value } },
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print: { class: print, in: { in0:cnt.out, in1:sum.out, eol_fl:cnt.out }, args:{ text:["cnt","add","count"] }}
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}
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}
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}
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```
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The notable new concept introduced by this program is the concept of
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__mult__ variables. These are variables which can be instantiated
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multiple times by referencing them in the `in:{}` statement and
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including an integer suffix. The _in_ variable of both __add__ and
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__print__ have this attribute specified in their class descriptions.
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In this program both of these processors have two `in` variables:
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`in0` and `in1`. In practice they may have as many inputs as the
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network designer requires.
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### Example 06: Connecting __mult__ inputs
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```
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mult_conn_06: {
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durLimitSecs: 5.0,
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network: {
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procs: {
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osc: { class: sine_tone, args: { chCnt:6, hz:[110,220,440,880,1760, 3520] }},
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split: { class: audio_split, in:{ in:osc.out }, args: { select:[ 0,0, 1,1, 2,2 ] } },
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// Create merge.in0,in1,in2 by iterating across all outputs of 'split'.
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merge_a: { class: audio_merge, in:{ in_:split.out_ } },
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af_a: { class: audio_file_out, in:{ in:merge_a.out }, args:{ fname:"$/out_a.wav" }}
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// Create merge.in0,in1 and connect them to split.out0 and split.out1
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merge_b: { class: audio_merge, in:{ in_:split.out0_2 } },
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af_b: { class: audio_file_out, in:{ in:merge_b.out }, args:{ fname:"$/out_b.wav" }}
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// Create merge.in0,in1 and connect them both to split.out1
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merge_c: { class: audio_merge, in:{ in0_2:split.out1 } },
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af_c: { class: audio_file_out, in:{ in:merge_c.out }, args:{ fname:"$/out_c.wav" }}
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}
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}
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}
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```
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TODO:
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- poly_merge and audio_merge are identical except for the default input gain.
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Change the default input gain to default to 1 and then manually set the initial
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input gain to 0 when poly_merge is used to cross fade.
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- If a proc inst label has an integer suffix it should be taken as the label-sfx-id
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this would allow for using 'mult' connections to multiple source procs without using a poly.
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```
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g0 : { class: audio_gain, in:{ in:osc.out0 }, args: { gain:0.5}},
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g1 : { class: audio_gain, in:{ in:osc.out1 }, args: { gain:0.25}},
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g2 : { class: audio_gain, in:{ in:osc.out2 }, args: { gain:0.125}},
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merge: { class: audio_merge, in:{ in_:g_.out } },
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```
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Note that this will have problems if done inside a poly.
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