d6e0f5e675
Added serial port, websocket, midi and initial audio functionality.
82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
#ifndef cwMpScNbQueue_h
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#define cwMpScNbQueue_h
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namespace cw
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{
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template<typename T>
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class MpScNbQueue
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{
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public:
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typedef struct node_str
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{
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std::atomic<struct node_str*> next = nullptr;
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T* payload = nullptr;
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} node_t;
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MpScNbQueue()
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{
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node_t* stub = memAllocZ<node_t>();
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_head = stub;
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_tail = stub;
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}
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virtual ~MpScNbQueue()
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{ memFree(_tail); }
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MpScNbQueue( const MpScNbQueue& ) = delete;
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MpScNbQueue( const MpScNbQueue&& ) = delete;
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MpScNbQueue& operator=(const MpScNbQueue& ) = delete;
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MpScNbQueue& operator=(const MpScNbQueue&& ) = delete;
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void push( T* payload )
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{
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node_t* new_node = memAllocZ<node_t>(1);
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new_node->payload = payload;
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new_node->next.store(nullptr);
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node_t* prev = _head.exchange(new_node,std::memory_order_acq_rel); // append the new node to the list (aquire-release)
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prev->next.store(new_node,std::memory_order_release); // make the new node accessible by the consumer (release to consumer)
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}
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T* pop()
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{
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T* payload = nullptr;
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node_t* t = _tail;
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node_t* next = t->next.load(std::memory_order_acquire); // acquire from producer
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if( next != nullptr )
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{
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_tail = next;
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payload = next->payload;
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memFree(t);
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}
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return payload;
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}
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bool isempty() const
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{
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return _tail->next.load(std::memory_order_acquire) == nullptr; // acquire from producer
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}
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private:
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void _push( node_t* new_node )
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{
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}
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node_t* _stub;
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node_t* _tail;
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std::atomic<node_t*> _head;
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};
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void mpScNbQueueTest();
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}
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#endif
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