d6e0f5e675
Added serial port, websocket, midi and initial audio functionality.
120 lines
5.4 KiB
C++
120 lines
5.4 KiB
C++
//( { file_desc: "Cross platform audio device interface." kw:[audio rt] }
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//
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// This interface provides data declarations for platform dependent
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// audio I/O functions. The implementation for the functions are
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// in platform specific modules. See cmAudioPortOsx.c and cmAudioPortAlsa.c.
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//
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// ALSA Notes:
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// Assign capture device to line or mic input:
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// amixer -c 0 cset iface=MIXER,name='Input Source',index=0 Mic
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// amixer -c 0 cset iface=MIXER,name='Input Source',index=0 Line
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//
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// -c 0 select the first card
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// -iface=MIXER the cset is targetting the MIXER component
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// -name='Input Source',index=0 the control to set is the first 'Input Source'
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// Note that the 'Capture' control sets the input gain.
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//
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// See alsamixer for a GUI to accomplish the same thing.
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//
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//
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//)
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#ifndef cwAudioPort_H
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#define cwAudioPort_H
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namespace cw
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{
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namespace audio
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{
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namespace device
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{
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typedef float sample_t;
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// audioPacket_t flags
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enum
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{
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kInterleavedApFl = 0x01, // The audio samples are interleaved.
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kFloatApFl = 0x02 // The audio samples are single precision floating point values.
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};
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// Audio packet record used by the audioPacket_t callback.
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// Audio ports send and receive audio using this data structure.
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typedef struct
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{
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unsigned devIdx; // device associated with packet
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unsigned begChIdx; // first device channel
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unsigned chCnt; // count of channels
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unsigned audioFramesCnt; // samples per channel (see note below)
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unsigned bitsPerSample; // bits per sample word
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unsigned flags; // kInterleavedApFl | kFloatApFl
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void* audioBytesPtr; // pointer to sample data
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void* userCbPtr; // user defined argument passed in via deviceSetup()
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time::spec_t timeStamp; // Packet time stamp.
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} audioPacket_t;
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// Audio port callback signature.
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// inPktArray[inPktCnt] are full packets of audio coming from the ADC to the application.
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// outPktArray[outPktCnt] are empty packets of audio which will be filled by the application
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// and then sent to the DAC.
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//
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// The value of audioFrameCnt gives the number of samples per channel which are available
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// in the packet data buffer 'audioBytesPtr'. The callback function may decrease this number in
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// output packets if the number of samples available is less than the size of the buffer.
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// It is the responsibility of the calling audio port to notice this change and pass the new,
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// decreased number of samples to the hardware.
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//
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// In general it should be assmed that this call is made from a system thread which is not
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// the same as the application thread.
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// The usual thread safety precautions should therefore be taken if this function implementation
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// interacts with data structures also handled by the application. The audio buffer class (\see cmApBuf.h)
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// is designed to provide a safe and efficient way to communicate between
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// the audio thread and the application.
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typedef void (*cbFunc_t)( audioPacket_t* inPktArray, unsigned inPktCnt, audioPacket_t* outPktArray, unsigned outPktCnt );
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rc_t initialize();
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rc_t finalize();
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unsigned deviceCount();
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const char* deviceLabel( unsigned devIdx );
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unsigned deviceLabelToIndex( const char* label );
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unsigned deviceChannelCount( unsigned devIdx, bool inputFl );
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// Get the current sample rate of a device. Note that if the device has both
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// input and output capability then the sample rate is the same for both.
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double deviceSampleRate( unsigned devIdx );
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unsigned deviceFramesPerCycle( unsigned devIdx, bool inputFl );
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// Configure a device.
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// All devices must be setup before they are started.
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// framesPerCycle is the requested number of samples per audio callback. The
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// actual number of samples made from a callback may be smaller. See the note
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// regarding this in audioPacket_t.
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// If the device cannot support the requested configuration then the function
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// will return an error code.
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// If the device is started when this function is called then it will be
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// automatically stopped and then restarted following the reconfiguration.
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// If the reconfiguration fails then the device may not be restared.
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rc_t deviceSetup( unsigned devIdx, double srate, unsigned framesPerCallback, cbFunc_t cbFunc, void* cbArg );
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// Start a device. Note that the callback may be made prior to this function returning.
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rc_t deviceStart( unsigned devIdx );
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rc_t deviceStop( unsigned devIdx );
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bool deviceIsStarted( unsigned devIdx );
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// Print a report of all the current audio device configurations.
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void report();
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// Test the audio port by synthesizing a sine signal or passing audio through
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// from the input to the output. This is also a good example of how to
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// use all of the functions in the interface.
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// Set runFl to false to print a report without starting any audio devices.
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// See cmAudiotPortTest.c for usage example for this function.
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rc_t test( bool runFl, int argc, const char** argv );
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}
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}
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}
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#endif
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