libcw/cwWebSock.h
kpl 5cda838a93 Added 'decls' include files to hold public declarations for audio,midi,serial,socket, and websock modules.
Other minor changes to prepare for integration into cwIo.
In cwMidi* replaced 'byte_t' with 'uint8_t'.
In cwAudioDevice* removed redundant 'device' prefix from function names.
2020-03-23 10:41:28 -04:00

65 lines
2.1 KiB
C++

#ifndef cwWebSock_H
#define cwWebSock_H
/*
Each Websocket represents multiple datastreams referred to as 'protocols'.
Each protocol may be connected to by multiple remote endpoints referred to as 'sessions'.
When a session connects/disconnects to/from a protocol datastream the Websocket listener is called with
a kConnected
Use the Websocket.send() function to send a message to all sessions connected to a given protocol.
Websocket.send() places messages into the thread-safe,non-blocking WebSocket._q.
Messages are then transferred to a protocolState_t queue inside the exec() function
based on their protocolId.
These messages are then sent to the remote endpoint on the next LWS_CALLBACK_SERVER_WRITEABLE
message to the internal websockets callback function.
Note that messages are not removed from the protocol message queue immediately after they are
written. Instead the protocol state 'nextMsgId' is advanced to indicate the next message to
write. Sent messages are removed from the protocol state queue inside exec() - the same
place they are added. Since exec() is only called from a single thread this eliminates the
need to make the protocol state queue thread-safe.
*/
#include "cwWebSockDecls.h"
namespace cw
{
namespace websock
{
typedef handle<struct websock_str> handle_t;
typedef void (*cbFunc_t)( void* cbArg, unsigned protocolId, unsigned connectionId, msgTypeId_t msg_type, const void* msg, unsigned byteN );
rc_t create(
handle_t& h,
cbFunc_t cbFunc,
void* cbArg,
const char* physRootDir,
const char* dfltHtmlPageFn,
int port,
const protocol_t* protocolA,
unsigned protocolN );
rc_t destroy( handle_t& h );
//
rc_t send( handle_t h, unsigned protocolId, const void* msg, unsigned byteN );
rc_t sendV( handle_t h, unsigned protocolId, const char* fmt, va_list vl );
rc_t sendF( handle_t h, unsigned protocolId, const char* fmt, ... );
// Call periodically from the same thread to send/recv messages.
rc_t exec( handle_t h, unsigned timeOutMs );
}
}
#endif