58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
#ifndef cwThreadMach_H
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#define cwThreadMach_H
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namespace cw
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{
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namespace thread_mach
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{
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typedef handle<struct thread_mach_str> handle_t;
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typedef thread::cbFunc_t threadFunc_t;
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// Create a thread machine instance.
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// contextArray[ threadN ][ contextRecdByteN ] is an optional blob consisting of 'threadN' records each of size 'contextRecdByteN'.
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// Each of the records then becomes the entity which is used as the 'arg' value in the callback for the first 'threadN' threads.
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rc_t create( handle_t& hRef, threadFunc_t threadFunc=nullptr, void* contextArray=nullptr, unsigned contexRecdByteN=0, unsigned threadN=0 );
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rc_t destroy( handle_t& hRef );
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// Create an additional thread. Note that the additional thread will be started by the next
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// call to 'start()'.
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rc_t add( handle_t h, threadFunc_t threadFunc, void* arg, const char* label );
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// Start all threads
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rc_t start( handle_t h );
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// Stop all threads.
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rc_t stop( handle_t h );
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// Check if all threads are shutdown.
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bool is_shutdown( handle_t h );
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}
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namespace thread_tasks
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{
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typedef handle<struct thread_tasks_str> handle_t;
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typedef thread::cbFunc_t threadFunc_t;
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// Create a thread tasks machine with threadN records
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rc_t create( handle_t& hRef, unsigned threadN );
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rc_t destroy( handle_t& hRef );
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typedef struct task_str
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{
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rc_t (*func)(void* arg);
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void* arg;
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rc_t rc;
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} task_t;
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// timeOutMs is the count of milliseconds run will block while waiting
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// for all the tasks to complete.
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rc_t run( handle_t h, task_t* taskA, unsigned taskN, unsigned timeOutMs=100 );
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rc_t test( const test::test_args_t& args );
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}
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}
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#endif
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