libcw/dns_sd/fader.h

115 lines
3.1 KiB
C++

#ifndef fader_h
#define fader_h
/*
1. wait for 0x0a packet
send_response_0()
wait 50 ms
send_heart_beat()
2. wait for next host packet
send_response_1()
*/
class fader
{
public:
typedef enum
{
kOkRC,
kTimeOutRC,
kUnknownMsgRC
} rc_t;
// Function to send TCP messages to the host.
typedef void (*hostCallback_t)( void* arg, const void* buf, unsigned bufByteN );
fader( printCallback_t printCbFunc, const unsigned char faderMac[6], uint32_t faderInetAddr, hostCallback_t hostCbFunc, void* cbArg, unsigned ticksPerHeartBeat, unsigned chN = 8 );
virtual ~fader();
// Called by the TCP receive function to update the faders state
// based on host state changes.
// Return kUnknownMsgRC if the received msg is not recognized.
rc_t receive( const void* buf, unsigned bufByteN );
rc_t receive_old( const void* buf, unsigned bufByteN );
// Called by the application to drive time dependent functions.
// Return kTimeOut if the protocol state machine has timed out.
rc_t tick();
// Call these function to generate messages to the host when
// the controls physical state changes.
rc_t physical_fader_touched( uint16_t chIdx );
rc_t physical_fader_moved( uint16_t chIdx, uint16_t newPosition );
rc_t physical_mute_switched( uint16_t chIdx, uint16_t newMuteFl );
rc_t virtual_fader_moved( uint16_t chIdx, uint16_t newPosition );
rc_t virtual_mute_switched( uint16_t chIdx, uint16_t newMuteFl );
private:
typedef enum
{
kWaitForHandshake_0_Id,
kWaitForHandshake_Tick_Id,
kWaitForHandshake_1_Id,
kWaitForHeartBeat_Id
} protoState_t;
typedef struct
{
int16_t position;
bool muteFl;
bool incrFl;
bool touchFl;
} ch_t;
typedef struct
{
uint16_t id; // message prefix - identifies the type of message
uint16_t byteN; // length of the message in bytes
} msgRef_t;
static msgRef_t _msgRefA[];
printCallback_t _printCbFunc;
uint32_t _inetAddr;
unsigned _tickN;
ch_t* _chArray;
unsigned _chN;
hostCallback_t _hostCbFunc;
void* _hostCbArg;
protoState_t _protoState;
unsigned char _mac[6];
unsigned _ticksPerHeartBeat;
uint8_t _msgTypeId; //
unsigned _msgByteIdx; // current index into the message being parsed.
unsigned _msgByteN; // count of bytes in the message currently being parsed
unsigned char _msg[8]; //
void _send_response_0();
void _send_response_1();
void _send_heartbeat();
void _send( const void* buf, unsigned bufByteN );
void _on_fader_receive( uint16_t chanIdx, uint16_t position );
void _on_mute_receive( uint16_t chanIdx, bool muteFl );
void _send_fader( uint16_t chIdx );
void _send_touch( uint16_t chIdx, bool touchFl );
void _send_mute( uint16_t chIdx, bool muteFl );
void _auto_incr_fader( uint16_t chIdx );
uint8_t _get_msg_byte_count( uint8_t msgTypeId );
void _handleChMsg(const uint8_t* msg);
void _on_msg_complete( const uint8_t typeId );
};
#endif