libcw/cwText.h

64 lines
2.4 KiB
C++

#ifndef cwText_H
#define cwText_H
namespace cw
{
// Return 0 if s is null.
unsigned textLength( const char* s );
// if both s0 and s1 are nullptr then a match is indicated
int textCompare( const char* s0, const char* s1 );
int textCompare( const char* s0, const char* s1, unsigned n);
inline bool textIsEqual( const char* s0, const char* s1 ) { return textCompare(s0,s1) == 0; }
inline bool textIsEqual( const char* s0, const char* s1, unsigned n ) { return textCompare(s0,s1,n) == 0; }
inline bool textIsNotEqual( const char* s0, const char* s1 ) { return !textIsEqual(s0,s1); }
inline bool textIsNotEqual( const char* s0, const char* s1, unsigned n ) { return !textIsEqual(s0,s1,n); }
// Return a pointer to the next white space char
// or nullptr if 's' is null are there are no whitespace char's.
const char* nextWhiteChar( const char* s );
// Return a pointer to the next white space char,
// a pointer to the EOS if there are no white space char's,
// or nullptr if 's' is null.
const char* nextWhiteCharEOS( const char* s );
// Return a pointer to the next non-white space char
// or nullptr if 's' is null are there are no non-whitespace char's.
const char* nextNonWhiteChar( const char* s );
// Return a pointer to the next non-white space char,
// a pointer to the EOS if there are no non-white space char's,
// or nullptr if 's' is null.
const char* nextNonWhiteCharEOS( const char* s );
// Join s0 and s1 to form one long string. Release the returned string with mem::free()
char* textJoin( const char* s0, const char* s1 );
// Realloc s0 and append s1.
char* textAppend( char* s0, const char* s1 );
unsigned toText( char* buf, unsigned bufN, bool v );
unsigned toText( char* buf, unsigned bufN, unsigned char v );
unsigned toText( char* buf, unsigned bufN, char v );
unsigned toText( char* buf, unsigned bufN, unsigned short v );
unsigned toText( char* buf, unsigned bufN, short v );
unsigned toText( char* buf, unsigned bufN, unsigned int v );
unsigned toText( char* buf, unsigned bufN, int v );
unsigned toText( char* buf, unsigned bufN, unsigned long long v );
unsigned toText( char* buf, unsigned bufN, long long v );
unsigned toText( char* buf, unsigned bufN, float v );
unsigned toText( char* buf, unsigned bufN, double v );
unsigned toText( char* buf, unsigned bufN, const char* v );
}
#endif