libcw/cwSocket.h

117 lines
5.3 KiB
C++

#ifndef cwSocket_H
#define cwSocket_H
#include "cwSocketDecls.h"
namespace cw
{
namespace sock
{
typedef handle< struct mgr_str > handle_t;
// userId is the id assigned to the receiving socket
// connId is an automatically assigned id which represents the remote endpoint which is connected to 'userId'.
typedef void (*callbackFunc_t)( void* cbArg, cbOpId_t cbId, unsigned userId, unsigned connId, const void* byteA, unsigned byteN, const struct sockaddr_in* srcAddr );
// maxSocketN is the maximum number of socket connections this manager will create.
// This includes sockets created throught the create() method as well as connections
// created through 'accept()'
rc_t createMgr( handle_t& hRef, unsigned recvBufByteN, unsigned maxSocketN );
rc_t destroyMgr( handle_t& hRef );
rc_t create( handle_t h,
unsigned userId,
short port,
unsigned flags,
unsigned timeOutMs = 100, // time out to use with recv() on blocking sockets
callbackFunc_t cbFunc = nullptr,
void* cbArg = nullptr,
const char* remoteAddr = nullptr,
portNumber_t remotePort = sock::kInvalidPortNumber,
const char* localAddr = nullptr );
rc_t destroy( handle_t h, unsigned userId );
rc_t set_multicast_time_to_live( handle_t h, unsigned userId, unsigned seconds );
rc_t join_multicast_group( handle_t h, unsigned userId, const char* addr );
// Send to the remote endpoint represented by connId over a connected socket.
// If 'connId' is kInvalidId then this data is sent to all connected endpoints.
rc_t send( handle_t h, unsigned userId, unsigned connId, const void* data, unsigned dataByteN );
// Send a message to a specific remote node over an unconnected UDP socket.
// Use the function initAddr() to setup the 'sockaddr_in';
rc_t send( handle_t h, unsigned userId, const void* data, unsigned dataByteCnt, const struct sockaddr_in* remoteAddr );
rc_t send( handle_t h, unsigned userId, const void* data, unsigned dataByteCnt, const char* remoteAddr, portNumber_t port );
// Set a destination address for this socket. Once a destination address is set
// the caller may use send() to communicate with the specified remote socket
// without having to specify a destination address on each call.
rc_t connect( handle_t h, unsigned userId, const char* remoteAddr, portNumber_t port );
// Return true if this socket is connected to a remote endpoint.
bool isConnected( handle_t h, unsigned userId );
// Blocking - Wait up to timeOutMs milliseconds for data to be available on any open sockets.
// Deliver received data via the port callback function.
// readN_Ref returns the total count of bytes read across all ports.
rc_t receive_all( handle_t h, unsigned timeOutMs, unsigned& readByteN_Ref );
// Receive incoming messages by directly checking the internal
// socket for waiting data. This function is used to receive
// incoming data when the internal listening thread is not used.
// Note that if kBlockingFl was set in create() this call will
// block for available data or for 'timeOutMs' milliseconds,
// whichever comes first (as set in create()). If
// kNonBlockingFl was set in create() then the function will
// return immediately if no incoming messages are waiting. If
// recvByteCntRef is valid (non-NULL) then it is set to the
// length of the received message or 0 if no msg was received.
rc_t receive(handle_t h, unsigned userId, unsigned& readByteN_Ref, void* buf=nullptr, unsigned bufByteN=0, struct sockaddr_in* fromAddr=nullptr );
// Note that
rc_t get_mac( handle_t h, unsigned userId, unsigned char buf[6], struct sockaddr_in* addr=nullptr, const char* netInterfaceName=nullptr );
const char* hostName( handle_t h, unsigned userId );
const char* ipAddress( handle_t h, unsigned userId );
unsigned inetAddress( handle_t h, unsigned useId );
portNumber_t port( handle_t h, unsigned userId );
rc_t peername( handle_t h, unsigned userId, struct sockaddr_in* addr );
rc_t get_info( const char* netInterfaceName, unsigned char mac[6], char* hostBuf=nullptr, unsigned hostBufN=_POSIX_HOST_NAME_MAX, struct sockaddr_in* addr=nullptr );
// Prepare a struct sockadddr_in for use with send()
rc_t initAddr( const char* addrStr, portNumber_t portNumber, struct sockaddr_in* retAddrPtr );
rc_t addrToString( const struct sockaddr_in* addr, char* buf, unsigned bufN=INET_ADDRSTRLEN );
bool addrIsEqual( const struct sockaddr_in* addr0, const struct sockaddr_in* addr1 );
}
//===============================================================================================
namespace socksrv
{
typedef handle< struct socksrv_str > handle_t;
rc_t createMgrSrv( handle_t& hRef, unsigned timeOutMs, unsigned recvBufByteN, unsigned maxSocketN );
rc_t destroyMgrSrv( handle_t& hRef );
sock::handle_t mgrHandle( handle_t h );
rc_t start( handle_t h );
rc_t stop( handle_t h );
rc_t test( const char* localNicDevice, sock::portNumber_t localPort, const char* remoteAddrIp, sock::portNumber_t remotePort, unsigned flags=0 );
rc_t testMain( const object_t* cfg );
}
}
#endif