d6e0f5e675
Added serial port, websocket, midi and initial audio functionality.
80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
#ifndef cwWebSock_H
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#define cwWebSock_H
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/*
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Each Websocket represents multiple datastreams referred to as 'protocols'.
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Each protocol may be connected to by multiple remote endpoints referred to as 'sessions'.
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When a session connects/disconnects to/from a protocol datastream the Websocket listener is called with
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a kConnected
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Use the Websocket.send() function to send a message to all sessions connected to a given protocol.
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Websocket.send() places messages into the thread-safe,non-blocking WebSocket._q.
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Messages are then transferred to a protocolState_t queue inside the exec() function
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based on their protocolId.
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These messages are then sent to the remote endpoint on the next LWS_CALLBACK_SERVER_WRITEABLE
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message to the internal websockets callback function.
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Note that messages are not removed from the protocol message queue immediately after they are
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written. Instead the protocol state 'nextMsgId' is advanced to indicate the next message to
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write. Sent messages are removed from the protocol state queue inside exec() - the same
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place they are added. Since exec() is only called from a single thread this eliminates the
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need to make the protocol state queue thread-safe.
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*/
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namespace cw
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{
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namespace websock
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{
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typedef handle<struct websock_str> handle_t;
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typedef struct protocol_str
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{
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const char* label; // unique label identifying this protocol
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unsigned id; // unique id identifying this protocol
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unsigned rcvBufByteN; // larger rcv'd packages will be broken into multiple parts
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unsigned xmtBufByteN; // larger xmt'd packages are broken into multiple parts
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} protocol_t;
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typedef enum
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{
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kConnectTId,
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kDisconnectTId,
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kMessageTId
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} msgTypeId_t;
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typedef void (*cbFunc_t)( void* cbArg, unsigned protocolId, unsigned connectionId, msgTypeId_t msg_type, const void* msg, unsigned byteN );
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rc_t create(
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handle_t& h,
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cbFunc_t cbFunc,
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void* cbArg,
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const char* physRootDir,
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const char* dfltHtmlPageFn,
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int port,
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const protocol_t* protocolA,
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unsigned protocolN );
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rc_t destroy( handle_t& h );
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//
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rc_t send( handle_t h, unsigned protocolId, const void* msg, unsigned byteN );
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rc_t sendV( handle_t h, unsigned protocolId, const char* fmt, va_list vl );
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rc_t sendF( handle_t h, unsigned protocolId, const char* fmt, ... );
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// Call periodically from the same thread to send/recv messages.
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rc_t exec( handle_t h, unsigned timeOutMs );
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}
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}
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#endif
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