64 lines
2.4 KiB
C++
64 lines
2.4 KiB
C++
#ifndef cwText_H
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#define cwText_H
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namespace cw
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{
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// Return 0 if s is null.
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unsigned textLength( const char* s );
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// if both s0 and s1 are nullptr then a match is indicated
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int textCompare( const char* s0, const char* s1 );
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int textCompare( const char* s0, const char* s1, unsigned n);
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inline bool textIsEqual( const char* s0, const char* s1 ) { return textCompare(s0,s1) == 0; }
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inline bool textIsEqual( const char* s0, const char* s1, unsigned n ) { return textCompare(s0,s1,n) == 0; }
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inline bool textIsNotEqual( const char* s0, const char* s1 ) { return !textIsEqual(s0,s1); }
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inline bool textIsNotEqual( const char* s0, const char* s1, unsigned n ) { return !textIsEqual(s0,s1,n); }
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// Return a pointer to the next white space char
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// or nullptr if 's' is null are there are no whitespace char's.
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const char* nextWhiteChar( const char* s );
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// Return a pointer to the next white space char,
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// a pointer to the EOS if there are no white space char's,
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// or nullptr if 's' is null.
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const char* nextWhiteCharEOS( const char* s );
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// Return a pointer to the next non-white space char
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// or nullptr if 's' is null are there are no non-whitespace char's.
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const char* nextNonWhiteChar( const char* s );
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// Return a pointer to the next non-white space char,
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// a pointer to the EOS if there are no non-white space char's,
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// or nullptr if 's' is null.
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const char* nextNonWhiteCharEOS( const char* s );
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// Join s0 and s1 to form one long string. Release the returned string with mem::free()
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char* textJoin( const char* s0, const char* s1 );
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// Realloc s0 and append s1.
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char* textAppend( char* s0, const char* s1 );
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unsigned toText( char* buf, unsigned bufN, bool v );
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unsigned toText( char* buf, unsigned bufN, unsigned char v );
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unsigned toText( char* buf, unsigned bufN, char v );
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unsigned toText( char* buf, unsigned bufN, unsigned short v );
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unsigned toText( char* buf, unsigned bufN, short v );
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unsigned toText( char* buf, unsigned bufN, unsigned int v );
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unsigned toText( char* buf, unsigned bufN, int v );
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unsigned toText( char* buf, unsigned bufN, unsigned long long v );
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unsigned toText( char* buf, unsigned bufN, long long v );
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unsigned toText( char* buf, unsigned bufN, float v );
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unsigned toText( char* buf, unsigned bufN, double v );
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unsigned toText( char* buf, unsigned bufN, const char* v );
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}
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#endif
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