libcw/cwUi.h
kevin 15f64c7493 cwUi.h/cpp: Added findNewElementUuId( h, parentUuid, ... )
Added use of eleTypePropertyA[] in cwUi.cpp - div's can now pass arbitrary element attributes.
2021-11-05 22:21:25 -04:00

261 lines
13 KiB
C++

#ifndef cwUI_H
#define cwUI_H
#include "cwUiDecls.h"
namespace cw
{
namespace ui
{
typedef handle<struct ui_str> handle_t;
// Callback for application notification.
// (e.g. the GUI changed the value of a UI element)
typedef rc_t (*uiCallback_t)( void* cbArg, unsigned wsSessId, opId_t opId, unsigned parentAppId, unsigned uuId, unsigned appId, unsigned chanId, const value_t* value );
// Callback with messages for the GUI as JSON strings
// { "op":"create", "type":<>, "appId":<>, "parentUuId":<>, "name":<> (type specific fields) }
// { "op":""value", "uuid":<> "value":<> }
typedef rc_t (*sendCallback_t)( void* cbArg, unsigned wsSessId, const void* msg, unsigned msgByteN );
rc_t create(
handle_t& h,
sendCallback_t sendCbFunc,
void* sendCbArg,
uiCallback_t uiCbFunc,
void* uiCbArg,
const object_t* uiRsrc = nullptr,
const appIdMap_t* appIdMapA = nullptr,
unsigned appIdMapN = 0,
unsigned fmtBufByteN = 4096 );
rc_t destroy( handle_t& h );
unsigned sessionIdCount(handle_t h); // Count of connected remote UI's
const unsigned* sessionIdArray(handle_t h); // Array of 'sessionIdCount()' remote UI id's
// A new remote UI was connected
rc_t onConnect( handle_t h, unsigned wsSessId );
// A UI was disconnected
rc_t onDisconnect( handle_t h, unsigned wsSessId );
// Receive a msg from a remote UI
rc_t onReceive( handle_t h, unsigned wsSessId, const void* msg, unsigned byteN );
// Locate an element whose parent uuid is 'parentUuId' with a child named 'eleName'.
unsigned parentAndNameToAppId( handle_t h, unsigned parentAppId, const char* eleName );
unsigned parentAndNameToUuId( handle_t h, unsigned parentAppId, const char* eleName );
unsigned parentAndAppIdToUuId( handle_t h, unsigned parentAppId, unsigned appId );
const char* findElementName( handle_t h, unsigned uuId );
unsigned findElementAppId( handle_t h, unsigned uuId );
// Return the uuid of the first matching 'eleName' or 'appId'.
unsigned findElementUuId( handle_t h, const char* eleName, unsigned chanId = kInvalidId );
unsigned findElementUuId( handle_t h, unsigned appId, unsigned chanId = kInvalidId );
unsigned findElementUuId( handle_t h, unsigned parentUuId, const char* eleName, unsigned chanId = kInvalidId );
unsigned findElementUuId( handle_t h, unsigned parentUuId, unsigned appId, unsigned chanId = kInvalidId );
// Create multiple UI elements from an object_t representation.
// The channel id of all elements created from the object will be assigned 'chanId'.
// The 'fieldName' string identifies
rc_t createFromObject( handle_t h, const object_t* o, unsigned parentUuId=kInvalidId, unsigned chanId=kInvalidId, const char* fieldName=nullptr);
rc_t createFromFile( handle_t h, const char* fn, unsigned parentUuId=kInvalidId, unsigned chanId=kInvalidId);
rc_t createFromText( handle_t h, const char* text, unsigned parentUuId=kInvalidId, unsigned chanId=kInvalidId);
//
// Create Sincgle UI elements on the UI instance identified by wsSessId.
//
// uuIdRef: Returns the automatically generated id for this element.
// It is unique across all elements associated with this ui::handle.
// Note that this id is NOT generated per wsSession, it is only generated
// the first time a particular element of this ui::handle is created.
//
// wsSessId: Identifies a particular instance (websock session) of the UI.
// Multiple instances of a UI may exist for a single application instance each will have a unique wsSessId.
// Set this value to kInvalidId to create this element on all existing websock sessions. Note that this is
// an unusual use since UI elements are usually created when new sessions are connected and therefore
// a specific wsSessId is available.
//
// parentUuId: uuid of parent element that the new element will be a child of.
//
// eleName: (optional) HTML ele id of the new element.
//
// appId: (optional) Application id. This is the application variable which this UI element represents.
// This id is generally the same across all UI instances.
//
// clas: (optional) HTML class of the new element
//
// title: (optional) Visible Text label associated with this element.
//
rc_t createDiv( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t createLabel( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t createButton( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
// Create check: w/o value. The value will be read from the engine via the UI 'echo' event.
rc_t createCheck( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
// Create check: w/ value. The value will be sent to the engine as the new value of the associated varaible.
rc_t createCheck( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, bool value );
rc_t createSelect( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t createOption( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t createStr( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t createStr( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, const char* value );
rc_t createNumbDisplay(handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, unsigned decPl );
rc_t createNumbDisplay(handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, unsigned decPl, double value );
rc_t createNumb( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, double minValue, double maxValue, double stepValue, unsigned decPl );
rc_t createNumb( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, double minValue, double maxValue, double stepValue, unsigned decPl, double value );
rc_t createProg( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, double minValue, double maxValue );
rc_t createProg( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title, double minValue, double maxValue, double value );
rc_t createLog( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t createList( handle_t h, unsigned& uuIdRef, unsigned parentUuId, const char* eleName, unsigned appId, unsigned chanId, const char* clas, const char* title );
rc_t setNumbRange( handle_t h, unsigned uuId, double minValue, double maxValue, double stepValue, unsigned decPl, double value );
rc_t setProgRange( handle_t h, unsigned uuId, double minValue, double maxValue, double value );
rc_t setLogLine( handle_t h, unsigned uuId, const char* text );
rc_t setClickable( handle_t h, unsigned uuId, bool clickableFl=true );
rc_t clearClickable( handle_t h, unsigned uuId );
bool isClickable( handle_t h, unsigned uuId );
rc_t setSelect( handle_t h, unsigned uuId, bool enableFl=true );
rc_t clearSelect( handle_t h, unsigned uuId );
bool isSelected( handle_t h, unsigned uuId );
rc_t setVisible( handle_t h, unsigned uuId, bool enableFl=true );
rc_t clearVisible( handle_t h, unsigned uuId );
bool isVisible( handle_t h, unsigned uuId );
rc_t setEnable( handle_t h, unsigned uuId, bool enableFl=true );
rc_t clearEnable( handle_t h, unsigned uuId );
bool isEnabled( handle_t h, unsigned uuId );
// Register parent/child/name app id's
rc_t registerAppIdMap( handle_t h, const appIdMap_t* map, unsigned mapN );
// Send a value from the application to the UI via a JSON messages.
// Set wsSessId to kInvalidId to send to all sessions.
rc_t sendValueBool( handle_t h, unsigned uuId, bool value );
rc_t sendValueInt( handle_t h, unsigned uuId, int value );
rc_t sendValueUInt( handle_t h, unsigned uuId, unsigned value );
rc_t sendValueFloat( handle_t h, unsigned uuId, float value );
rc_t sendValueDouble( handle_t h, unsigned uuId, double value );
rc_t sendValueString( handle_t h, unsigned uuId, const char* value );
void report( handle_t h );
namespace ws
{
typedef handle<struct ui_ws_str> handle_t;
typedef struct args_str
{
const char* physRootDir;
const char* dfltPageFn;
object_t* uiRsrc;
unsigned port;
unsigned rcvBufByteN;
unsigned xmtBufByteN;
unsigned fmtBufByteN;
unsigned wsTimeOutMs;
} args_t;
rc_t parseArgs( const object_t& o, args_t& args, const char* object_label="ui" );
rc_t releaseArgs( args_t& args );
rc_t create( handle_t& h,
const args_t& args,
void* cbArg,
uiCallback_t uiCbFunc,
const object_t* uiRsrc = nullptr,
const appIdMap_t* appIdMapA = nullptr,
unsigned appIdMapN = 0,
websock::cbFunc_t wsCbFunc = nullptr );
rc_t create( handle_t& h,
unsigned port,
const char* physRootDir,
void* cbArg,
uiCallback_t uiCbFunc,
const object_t* uiRsrc = nullptr,
const appIdMap_t* appIdMapA = nullptr,
unsigned appIdMapN = 0,
websock::cbFunc_t wsCbFunc = nullptr,
const char* dfltPageFn = "index.html",
unsigned websockTimeOutMs = 50,
unsigned rcvBufByteN = 1024,
unsigned xmtBufByteN = 1024,
unsigned fmtBufByteN = 4096 );
rc_t destroy( handle_t& h );
// This function should be called periodically to send and receive
// queued messages to and from the websocket.
rc_t exec( handle_t h );
// This function executes the internal default websock callback function.
// It is useful if the user provides a custom websock callback function
// and wants to fallback to the default websock->ui interaction.
rc_t onReceive( handle_t h, unsigned protocolId, unsigned sessionId, websock::msgTypeId_t msg_type, const void* msg, unsigned byteN );
websock::handle_t websockHandle( handle_t h );
ui::handle_t uiHandle( handle_t h );
}
namespace srv
{
typedef handle<struct ui_ws_srv_str> handle_t;
rc_t create( handle_t& h,
const ws::args_t& args,
void* cbArg,
uiCallback_t uiCbFunc,
const appIdMap_t* appIdMapA = nullptr,
unsigned appIdMapN = 0,
websock::cbFunc_t wsCbFunc = nullptr );
rc_t create( handle_t& h,
unsigned port,
const char* physRootDir,
void* cbArg,
uiCallback_t uiCbFunc,
const object_t* uiRsrc = nullptr,
const appIdMap_t* appIdMapA = nullptr,
unsigned appIdMapN = 0,
websock::cbFunc_t wsCbFunc = nullptr,
const char* dfltPageFn = "index.html",
unsigned websockTimeOutMs = 50,
unsigned rcvBufByteN = 1024,
unsigned xmtBufByteN = 1024,
unsigned fmtBufByteN = 4096 );
rc_t destroy( handle_t& h );
rc_t start( handle_t h );
rc_t stop( handle_t h );
thread::handle_t threadHandle( handle_t h );
websock::handle_t websockHandle( handle_t h );
ui::handle_t uiHandle( handle_t h );
}
}
}
#endif