#ifndef cwThreadMach_H #define cwThreadMach_H namespace cw { namespace thread_mach { typedef handle handle_t; typedef thread::cbFunc_t threadFunc_t; // Create a thread machine instance. // contextArray[ threadN ][ contextRecdByteN ] is an optional blob consisting of 'threadN' records each of size 'contextRecdByteN'. // Each of the records then becomes the entity which is used as the 'arg' value in the callback for the first 'threadN' threads. rc_t create( handle_t& hRef, threadFunc_t threadFunc=nullptr, void* contextArray=nullptr, unsigned contexRecdByteN=0, unsigned threadN=0 ); rc_t destroy( handle_t& hRef ); // Create an additional thread. Note that the additional thread will be started by the next // call to 'start()'. rc_t add( handle_t h, threadFunc_t threadFunc, void* arg, const char* label ); // Start all threads rc_t start( handle_t h ); // Stop all threads. rc_t stop( handle_t h ); // Check if all threads are shutdown. bool is_shutdown( handle_t h ); } namespace thread_tasks { typedef handle handle_t; typedef thread::cbFunc_t threadFunc_t; // Create a thread tasks machine with threadN records rc_t create( handle_t& hRef, unsigned threadN ); rc_t destroy( handle_t& hRef ); typedef struct task_str { rc_t (*func)(void* arg); void* arg; rc_t rc; } task_t; // timeOutMs is the count of milliseconds run will block while waiting // for all the tasks to complete. rc_t run( handle_t h, task_t* taskA, unsigned taskN, unsigned timeOutMs=100 ); rc_t test( const test::test_args_t& args ); } } #endif