#ifndef cwIoFlowCtl_H #define cwIoFlowCtl_H namespace cw { namespace io_flow_ctl { typedef handle< struct io_flow_ctl_str > handle_t; rc_t create( handle_t& hRef, io::handle_t ioH, const char* flow_cfg_fn ); rc_t create( handle_t& hRef, io::handle_t ioH, const object_t* flow_cfg ); rc_t destroy( handle_t& hRef ); // Query the available programs from the 'flow_cfg' file. unsigned program_count( handle_t h); const char* program_title( handle_t h, unsigned pgm_idx ); unsigned program_index( handle_t h, const char* pgm_title); // Create the parse the program but do not instantiate the network. rc_t program_load( handle_t h, unsigned pgm_idx ); // Return the index of the currently loaded program or kInvalidIdx if no program is loaded. unsigned program_current_index( handle_t h ); // Is the currently loaded program in non-real-time mode bool is_program_nrt( handle_t h ); // Return the count of network presets and the associated labels for the currently loaded program. unsigned program_preset_count( handle_t h ); const char* program_preset_title( handle_t h, unsigned preset_idx ); // Create the network and prepare to enter runtime. rc_t program_initialize( handle_t h, unsigned preset_idx=kInvalidIdx ); bool program_is_initialized( handle_t h ); // Execute the currently loaded non-real-time program to completion. rc_t exec_nrt( handle_t h ); // Handle an incoming IO msg. This is the main point of entry for executing // real-time programs. rc_t exec( handle_t h, const io::msg_t& msg ); // Is the current program loaded, initialized and not yet complete. bool is_executable( handle_t h ); // The current program has completed. bool is_exec_complete( handle_t h ); void report( handle_t h ); void print_network( handle_t h ); } } #endif