#ifndef cwPresetSel_h #define cwPresetSel_h namespace cw { namespace preset_sel { typedef handle< struct preset_sel_str > handle_t; typedef struct preset_str { bool playFl; // play this preset bool seqFl; // play this preset during sequencing. unsigned preset_idx; // preset index into preset_labelA[]. unsigned order; // char* alt_str; } preset_t; typedef struct frag_str { unsigned fragId; // Unique fragment id unsigned guiUuId; // GUI UUId associated with this fragment unsigned endLoc; // The endLoc is included in this fragment. The begin loc is f->prev->endLoc+1 time::spec_t endTimestamp; double igain; double ogain; double wetDryGain; double fadeOutMs; unsigned begPlayLoc; unsigned endPlayLoc; char* note; preset_t* presetA; // presetA[ presetN ] - status of each preset unsigned presetN; unsigned* altPresetIdxA; // altPresetIdxA[ alt_count() ] selected preset idx for each alt. bool uiSelectFl; bool seqAllFl; // Set if all preset.seqFl's should be treated as though they are set to true. struct frag_str* link; struct frag_str* prev; } frag_t; enum { kGuiUuIdVarId, kBegLocVarId, kEndLocVarId, kInGainVarId, kOutGainVarId, kFadeOutMsVarId, kWetGainVarId, kBegPlayLocVarId, kEndPlayLocVarId, kPlayBtnVarId, kPlaySeqBtnVarId, kPlaySeqAllBtnVarId, kNoteVarId, kPresetOrderVarId, // preset order number kPresetAltVarId, // preset alternative string kPresetSelectVarId, // select a preset to play (play flag) kPresetSeqSelectVarId, // sequence preset selections to play (seq flag) kBaseMasterVarId, // All 'master' variables have id's greater than kBaseMasterVarId kMasterWetInGainVarId, kMasterWetOutGainVarId, kMasterDryGainVarId, kMasterSyncDelayMsVarId }; rc_t create( handle_t& hRef, const object_t* cfg ); rc_t destroy( handle_t& hRef ); unsigned preset_count( handle_t h ); const char* preset_label( handle_t h, unsigned preset_idx ); // Count/label of alternatives (alt_idx==0 is 'no alternative selected) unsigned alt_count( handle_t h ); const char* alt_label( handle_t h, unsigned alt_idx ); unsigned fragment_count( handle_t h ); const frag_t* get_fragment_base( handle_t h ); const frag_t* get_fragment( handle_t h, unsigned fragId ); const frag_t* gui_id_to_fragment(handle_t h, unsigned guiUuId ); unsigned frag_to_gui_id( handle_t h, unsigned fragId, bool showErrorFl=true ); unsigned gui_to_frag_id( handle_t h, unsigned guiUuId, bool showErrorFl=true ); rc_t create_fragment( handle_t h, unsigned end_loc, time::spec_t endTimestamp, unsigned& fragIdRef ); rc_t delete_fragment( handle_t h, unsigned fragId ); bool is_fragment_end_loc( handle_t h, unsigned loc ); rc_t set_alternative( handle_t h, unsigned alt_idx ); // Return the fragment id of the 'selected' fragment. unsigned ui_select_fragment_id( handle_t h ); // Set the 'select_flag' on this fragment and remove it from all others. void ui_select_fragment( handle_t h, unsigned fragId, bool selectFl ); rc_t set_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, bool value ); rc_t set_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, unsigned value ); rc_t set_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, double value ); rc_t set_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, const char* value ); rc_t get_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, bool& valueRef ); rc_t get_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, unsigned& valueRef ); rc_t get_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, double& valueRef ); rc_t get_value( handle_t h, unsigned fragId, unsigned varId, unsigned presetId, const char*& valueRef ); // Call this function to determine which fragment the timestamp 'ts' is contained by. // This function is optimized to be called in time sensitive functions where 'ts' is expected to be increasing. // If 'ts' is past the last defined fragment then the last fragment is returned. // If no fragments are defined 'frag_Ref' is set to nullptr. // The return value is true when the value of frag_Ref changes from the previous call. void track_timestamp_reset( handle_t h ); bool track_timestamp( handle_t h, const time::spec_t& ts, const cw::preset_sel::frag_t*& frag_Ref ); // Same as track_timestamp_???() but tracks the score 'loc' instead of timestamp. void track_loc_reset( handle_t h ); bool track_loc( handle_t h, unsigned loc, const cw::preset_sel::frag_t*& frag_Ref ); // Return the preset index marked to play on this fragment. unsigned fragment_play_preset_index( handle_t h, const frag_t* frag, unsigned preset_seq_idx=kInvalidIdx ); // Return the count of presets whose 'seqFl' is set. unsigned fragment_seq_count( handle_t h, unsigned fragId ); rc_t write( handle_t h, const char* fn ); rc_t read( handle_t h, const char* fn ); rc_t report( handle_t h ); rc_t report_presets( handle_t h ); rc_t translate_frags( const object_t* obj ); } } #endif