#ifndef cwText_H #define cwText_H namespace cw { // Return 0 if s is null. unsigned textLength( const char* s ); // if both s0 and s1 are nullptr then a match is indicated int textCompare( const char* s0, const char* s1 ); int textCompare( const char* s0, const char* s1, unsigned n); inline bool textIsEqual( const char* s0, const char* s1 ) { return textCompare(s0,s1) == 0; } inline bool textIsEqual( const char* s0, const char* s1, unsigned n ) { return textCompare(s0,s1,n) == 0; } inline bool textIsNotEqual( const char* s0, const char* s1 ) { return !textIsEqual(s0,s1); } inline bool textIsNotEqual( const char* s0, const char* s1, unsigned n ) { return !textIsEqual(s0,s1,n); } // Return a pointer to the next white space char // or nullptr if 's' is null are there are no whitespace char's. const char* nextWhiteChar( const char* s ); // Return a pointer to the next white space char, // a pointer to the EOS if there are no white space char's, // or nullptr if 's' is null. const char* nextWhiteCharEOS( const char* s ); // Return a pointer to the next non-white space char // or nullptr if 's' is null are there are no non-whitespace char's. const char* nextNonWhiteChar( const char* s ); // Return a pointer to the next non-white space char, // a pointer to the EOS if there are no non-white space char's, // or nullptr if 's' is null. const char* nextNonWhiteCharEOS( const char* s ); // Join s0 and s1 to form one long string. Release the returned string with mem::free() char* textJoin( const char* s0, const char* s1 ); // Realloc s0 and append s1. char* textAppend( char* s0, const char* s1 ); unsigned toText( char* buf, unsigned bufN, bool v ); unsigned toText( char* buf, unsigned bufN, unsigned char v ); unsigned toText( char* buf, unsigned bufN, char v ); unsigned toText( char* buf, unsigned bufN, unsigned short v ); unsigned toText( char* buf, unsigned bufN, short v ); unsigned toText( char* buf, unsigned bufN, unsigned int v ); unsigned toText( char* buf, unsigned bufN, int v ); unsigned toText( char* buf, unsigned bufN, unsigned long long v ); unsigned toText( char* buf, unsigned bufN, long long v ); unsigned toText( char* buf, unsigned bufN, float v ); unsigned toText( char* buf, unsigned bufN, double v ); unsigned toText( char* buf, unsigned bufN, const char* v ); } #endif