cwIo.cpp : io::stop() now stops the audio engine.

This commit is contained in:
kevin 2021-12-19 12:16:22 -05:00
parent d16410e11d
commit ee9031342b

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@ -1803,6 +1803,9 @@ cw::rc_t cw::io::stop( handle_t h )
{
io_t* p = _handleToPtr(h);
p->quitFl.store(true);
_audioDeviceStartStop(p,false);
return kOkRC;
}