cwIoPresetSelApp.cpp : Removed use of 'end_loc' and UI 'chanId'.
Fragment delete now correctly updates UI.
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@ -773,7 +773,7 @@ namespace cw
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unsigned fragPanelUuId;
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// The uiChan is the fragment endLoc
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unsigned uiChanId = fragEndLoc;
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unsigned uiChanId = fragId; //fragEndLoc;
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// Get the fragPanelUUid
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get_value( app->psH, fragId, preset_sel::kGuiUuIdVarId, kInvalidId, fragPanelUuId );
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@ -800,7 +800,7 @@ namespace cw
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rc_t _update_frag_ui(app_t* app, unsigned fragId )
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{
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// Notes:
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// uiChanId = endLoc for panel values
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// uiChanId = fragId for panel values
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// or uiChanId = preset_index for preset values
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rc_t rc = kOkRC;
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@ -812,7 +812,7 @@ namespace cw
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unsigned uValue;
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double dValue;
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const char* sValue;
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unsigned uiChanId = endLoc;
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unsigned uiChanId = fragId; //endLoc;
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unsigned fragPanelUuId = kInvalidId;
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get_value( app->psH, fragId, preset_sel::kGuiUuIdVarId, kInvalidId, fragPanelUuId );
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@ -1008,7 +1008,7 @@ namespace cw
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{
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rc_t rc = kOkRC;
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unsigned fragListUuId = io::uiFindElementUuId( app->ioH, kFragListId );
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unsigned fragChanId = endLoc; // use the frag. endLoc as the channel id
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unsigned fragChanId = fragId; //endLoc; // use the frag. endLoc as the channel id
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unsigned fragPanelUuId = kInvalidId;
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unsigned fragBegLocUuId = kInvalidId;
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unsigned fragEndLocUuId = kInvalidId;
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@ -1289,7 +1289,7 @@ namespace cw
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io::uiSendValue( app->ioH, endPlayLocUuId, end_play_loc);
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// enable the 'End Loc' number box since the score is loaded
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// enable the insert 'End Loc' number box since the score is loaded
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io::uiSetEnable( app->ioH, io::uiFindElementUuId( app->ioH, kInsertLocId ), true );
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}
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@ -1346,7 +1346,7 @@ namespace cw
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bool _is_valid_insert_loc( app_t* app, unsigned loc )
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{
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bool fl0 = _find_loc(app,loc) != nullptr;
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bool fl1 = preset_sel::is_fragment_loc( app->psH, loc)==false;
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bool fl1 = preset_sel::is_fragment_end_loc( app->psH, loc)==false;
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return fl0 && fl1;
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}
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@ -1407,7 +1407,6 @@ namespace cw
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return rc;
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}
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rc_t _on_ui_insert_btn( app_t* app )
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{
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rc_t rc = kOkRC;
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@ -1430,7 +1429,7 @@ namespace cw
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}
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// verify that the end-loc is not already in use - this shouldn't be possible because the 'insert' btn should be disabled if the 'insertLoc' is not valid
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if( preset_sel::is_fragment_loc( app->psH, app->insertLoc ) )
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if( preset_sel::is_fragment_end_loc( app->psH, app->insertLoc ) )
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{
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rc = cwLogError(kInvalidIdRC,"The new fragment's 'End Loc' is already in use.");
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goto errLabel;
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@ -1473,9 +1472,10 @@ namespace cw
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rc_t _on_ui_delete_btn( app_t* app )
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{
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rc_t rc = kOkRC;
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unsigned fragId = kInvalidId;
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unsigned uuId = kInvalidId;
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rc_t rc = kOkRC;
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unsigned fragId = kInvalidId;
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unsigned uuId = kInvalidId;
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const preset_sel::frag_t* f = nullptr;;
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// get the fragment id (uuid) of the selected (high-lighted) fragment
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if((fragId = preset_sel::ui_select_fragment_id(app->psH)) == kInvalidId )
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@ -1491,6 +1491,10 @@ namespace cw
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goto errLabel;
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}
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// get a pointer to the fragment prior to the one to be deleted
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if((f = get_fragment(app->psH,fragId)) != nullptr )
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f = f->prev;
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// delete the fragment data record
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if((rc = preset_sel::delete_fragment(app->psH,fragId)) != kOkRC )
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goto errLabel;
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@ -1499,6 +1503,10 @@ namespace cw
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if((rc = io::uiDestroyElement( app->ioH, uuId )) != kOkRC )
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goto errLabel;
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// update the fragment prior to deleted fragment
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if(f != nullptr )
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_update_frag_ui(app, f->fragId );
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errLabel:
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if( rc != kOkRC )
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@ -1826,7 +1834,7 @@ namespace cw
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case kInsertLocId:
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io::uiSetEnable( app->ioH, io::uiFindElementUuId( app->ioH, kInsertBtnId ), false );
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break;
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case kFragBegPlayLocId:
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case kFragEndPlayLocId:
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_disable_frag_play_btn(app, m.uuId );
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