libcw/cwTcpSocketSrv.h

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//| Copyright: (C) 2020-2024 Kevin Larke <contact AT larke DOT org>
//| License: GNU GPL version 3.0 or above. See the accompanying LICENSE file.
#ifndef cwTcpSocketSrv_H
#define cwTcpSocketSrv_H
namespace cw
{
namespace net
{
namespace srv
{
typedef void (*cbFunc_t)( void* cbArg, const void* data, unsigned dataByteCnt, const struct sockaddr_in* fromAddr );
typedef handle< struct socksrv_str > handle_t;
enum
{
kUseAcceptFl = 0x01, // wait for a connection
kUseRecvFromFl = 0x02, // use socket::recv_from
kRecvTimeOutFl = 0x04, // Generate empty receive callbacks on receive timeouts
};
rc_t create( handle_t& hRef, //
socket::portNumber_t port, // local port number
unsigned flags, // see socket::flags
unsigned srvFlags, //
cbFunc_t cbFunc, // callback for received messages
void* cbArg, // callback arg
unsigned recvBufByteCnt = 1024,// recieve buffer size
unsigned timeOutMs = 100, // time out to use with recv() on thread select()
const char* remoteAddr = NULL,
socket::portNumber_t remotePort = socket::kInvalidPortNumber,
const char* localAddr = NULL);
rc_t destroy( handle_t& hRef );
thread::handle_t threadHandle( handle_t h );
socket::handle_t socketHandle( handle_t h );
rc_t start( handle_t h );
rc_t pause( handle_t h );
// Send a message to a remote UDP socket over a previously connected socket
rc_t send( handle_t h, const void* data, unsigned dataByteCnt );
// Send a message to a specific remote node over an unconnected socket.
// Use the function initAddr() to setup the 'sockaddr_in';
rc_t send( handle_t h, const void* data, unsigned dataByteCnt, const struct sockaddr_in* remoteAddr );
rc_t send( handle_t h, const void* data, unsigned dataByteCnt, const char* remoteAddr, socket::portNumber_t port );
}
}
}
#endif