libcw/cwThreadMach.h

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#ifndef cwThreadMach_H
#define cwThreadMach_H
namespace cw
{
namespace thread_mach
{
typedef handle<struct thread_mach_str> handle_t;
typedef thread::cbFunc_t threadFunc_t;
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// Create a thread machine instance.
// contextArray[ threadN ][ contextRecdByteN ] is an optional blob consisting of 'threadN' records each of size 'contextRecdByteN'.
// Each of the records then becomes the entity which is used as the 'arg' value in the callback for the first 'threadN' threads.
rc_t create( handle_t& hRef, threadFunc_t threadFunc=nullptr, void* contextArray=nullptr, unsigned contexRecdByteN=0, unsigned threadN=0 );
rc_t destroy( handle_t& hRef );
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// Create an additional thread. Note that the additional thread will be started by the next
// call to 'start()'.
rc_t add( handle_t h, threadFunc_t threadFunc, void* arg, const char* label );
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// Start all threads
rc_t start( handle_t h );
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// Stop all threads.
rc_t stop( handle_t h );
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// Check if all threads are shutdown.
bool is_shutdown( handle_t h );
}
namespace thread_tasks
{
typedef handle<struct thread_tasks_str> handle_t;
typedef thread::cbFunc_t threadFunc_t;
// Create a thread tasks machine with threadN records
rc_t create( handle_t& hRef, unsigned threadN );
rc_t destroy( handle_t& hRef );
typedef struct task_str
{
rc_t (*func)(void* arg);
void* arg;
rc_t rc;
} task_t;
// timeOutMs is the count of milliseconds run will block while waiting
// for all the tasks to complete.
rc_t run( handle_t h, task_t* taskA, unsigned taskN, unsigned timeOutMs=100 );
rc_t test( const test::test_args_t& args );
}
}
#endif