2023-02-15 02:08:54 +00:00
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Audio Dev. File
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1. Try different combinations of including input and output channels and groups.
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Specify an input file, but not an input group. Specify an input group but not an input file ....
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2022-12-20 15:24:26 +00:00
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2023-01-08 19:18:22 +00:00
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TODO: fix cwDsp.h: ampl_to_db(),db_to_ampl(), add pow_to_db() and db_to_pow().
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Implement vectorized version in terms of the scalar versions in cwDsp.h.
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Decide on standard dB range. e.g. -100 to 0, 0 to 100 ....
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* Flow Variables Class
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** Attributes
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+ type: real,int,string,audio,spectrum,enum
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+ flags: attribute flags
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- src: This variable must be connected.
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- multi: This variable may be instantiated multiple times
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- fan_in: This variable allows multiple incoming connections.
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+ value:
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- real,int { min,max,value,center,step }
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- enum [ list of (id,label) pairs ]
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+ doc: documentation string
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+ max_multi: max count of instantiations due to multiple connections
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+ min_multi: min count of instantiations due to multiple connections
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* Flow Proc Class
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** Attributes
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+ doc: documentation string
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+ sub_proc:
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- sub_proc_cnt:<int> set an absolute sub_proc_cnt
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- sub_proc_cnt_min:
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- sub_proc_cnt_max:
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- sub_proc_var
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+ label
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+ flags: [ audio_chs, multi_chs, fan_in_chs ]
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Calculate the sub_proc_cnt based on the count of mult's,fan_ins, and audio channels.
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2023-01-14 18:36:19 +00:00
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* Var Map:
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#+BEGIN_SRC c
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typedef struct variable_str
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{
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variable_str* var_link; // instance_t varL links
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} variable_t;
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typedef struct proc_desc
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{
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var_desc_t* varDescA; // description of each base variable
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unsigned varDescN;
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} proc_desc_t;
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typedef struct varBase_str
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{
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char* label; // label assigned to this 'mult'
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unsigned multIdx; // mult index
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variable_t* baseVar; // all variables have a base instance (chIdx=kAnyChIdx)
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unsigned subProcN; // count of times this variable is replicated to specialize for a given subprocess
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variable_t* subProcA[ subProcN ]; //
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} varBase_t;
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typedef struct varMap_str
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{
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unsigned multN; // count of times this variable is replicated based on multiple incoming connections to the same input variable label.
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varBase_t* multA[ multN ] // pointer to each base variable
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} varMap_t;
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typedef struct instance_str
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{
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variable_t* varL; // variable linked list: list of all variable instances
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unsigned maxVId; // maximum application supplied vid. In general maxVId+1 == proc_desc_t.varDescN
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varMap_t varMap[ maxVId ]; // maps an application vid to a list of variable instances
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} instance_t;
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#+END_SRC
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2023-01-08 19:18:22 +00:00
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2023-01-14 18:36:19 +00:00
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*
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2023-01-08 19:18:22 +00:00
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* Plan
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** Flow processor 'multi' processor:
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Add the ability for a processor to expand the number of variables based on
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incoming connections.
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- Variables with this capability must have the 'multi' attribute in the class description.
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- The new variables will be named by adding a suffix in the connection command.
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e.g. in:{ in.a:out.foo } connect the output out.foo to a new variable instantiated
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on the the local variable description 'in'.
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- The new variable may then be addressed by referring to 'in.a'.
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- The proc instance may then ask for a count of variable instances for a given base varaible.
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var_get_multi_count( ...,'in') and address them by var_get( ...,'in',multi_idx).
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- Note that once a variable is given the 'multi' attribute the only way for the instance
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to access the variable is by supplying the 'multi' index since the variable
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label alone will not be adequate to select among multiple instances.
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** Flow processor Fan-in capability:
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Add the ability for a processor variables to support multiple incoming connections.
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- Fan-in capability must be enabled in the processor class description with the 'fan-in' attribute.
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- The array of variables associated with fan-in connections will be
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addressed via "<label>.<integer>".
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- The count of inputs to a fan-in varaible instance can be accessed via: var_fan_in_count( ...,var_label)
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- The variable instance associated with each fan-in connection can be accessed with
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var_get( ...,'in',fan_in_idx).
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- Note that once a variable is given the 'fan-in' attribute a fan_in_idx must be used to access it.
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** Add MIDI processors - this may be complicated by cross fading scheme.
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2022-12-27 23:11:01 +00:00
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- maybe cross-faded proc's should be all placed in a 'sub-net' and
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only those processes would then be cross faded.
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2023-01-08 19:18:22 +00:00
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** Add subnets. (see outline below)
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** Add auto-UI (this will require a separate app).
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2022-12-20 15:24:26 +00:00
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2023-01-08 19:18:22 +00:00
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* Functionality
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** libcw:
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2019-12-19 03:24:12 +00:00
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2022-12-16 16:30:07 +00:00
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- Remove dependency on locally built websockets library.
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2020-03-23 14:51:29 +00:00
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2022-05-21 13:29:26 +00:00
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- Remove applications from the libcw folder and put them in their
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2022-12-16 16:30:07 +00:00
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own folders. (breakout libcw from application / reorganize project)
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Allow ui.js to be shared by all apps.
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2023-01-08 19:18:22 +00:00
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** UI:
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2022-12-16 16:30:07 +00:00
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- Add support for custom controls
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- Document the UI resource file format.
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- Document the UI client/server protocol.
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1. The message formats to and from the server and the javascript client.
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2. When the messages are sent.
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- UI: Add an option to print the UI elment information as they are created.
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This is a useful way to see if id maps are working.
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Print: ele name, uuid, appId and parent name, uuid, appId
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2023-01-08 19:18:22 +00:00
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** Flow:
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2022-12-16 16:30:07 +00:00
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2023-01-05 12:13:53 +00:00
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- Create automatic UI for proc's.
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- Create the ability to script sub-networks.
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- Create true plug-in architecture - requires a C only interface.
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- Add a callback function to inform the app when a variable changes.
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The same callback could be used to map variable labels to id's at startup.
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This callback may be a key part of adding an automatic UI.
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- Simplify the coding of processors by having the system
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call the instance for each variable. This will make createing most
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processors a matter of responding to simple requests from the system.
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More complex processors could still be created using the current technique
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of calling explicit functions (e.g. `register_and_get(), register_and_set()`)
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2022-12-16 16:30:07 +00:00
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2023-01-08 19:18:22 +00:00
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*** Subnet scheme:
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2022-12-20 15:24:26 +00:00
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```
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{
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balanced_mix: {
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doc: "This is a two channel balancer network.",
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network: {
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ain: { class: port, source:merge.in0, doc:"Audio input."},
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ain_alt:{ class: port, source.merge.in1, doc:"Alternate audio input."},
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bal_in { class: port, type: real, doc:"Mix balance control." },
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bal: { class: balance, in:{ in:bal_in.out } },
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merge: { class: audio_merge, in:{ in.0:ain, in.1:ain_alt } }
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gain: { class: audio_gain in:{ in:merge.out, gain:bal.out } },
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aout: { class: port, type: audio, in:{ gain.out } }
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}
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}
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}
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```
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- Create a class description by parsing the subnet and converting
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the 'port' instances into a variable definitions.
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- Port instances are just proc's that have a single variable but do not implement
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any of the processing functions. The variables act as 'pass-through' variables
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that connect variables outside the subnet to variables inside the subnet.
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- The subnet itself will be held inside an 'instance_t' and will pass
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on 'exec()' calls to the internal instance processor chain.
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2022-12-27 23:11:01 +00:00
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- The current flow architecture only allows static connections.
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This allows proc variables to be proxied to other proc variables.
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This doesn't scale well for processes with many variables (e.g. matrix mixer).
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For processes with many variables a message passing scheme works better
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because it allows a message to dynamically address a process
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(e.g. (set-in-channel-1-gain-to-42) 'set','in',1,'gain',42), 'set','out',4,'delay',15)
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Note that it would be easy to form these messages on the stack and
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transmit them to connected processes.
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2022-12-16 16:30:07 +00:00
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2023-01-08 19:18:22 +00:00
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* To do list:
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2022-12-16 16:30:07 +00:00
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2023-01-08 19:18:22 +00:00
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** libcw
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2022-12-16 16:30:07 +00:00
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- Fix the time functions to make them more convenient and C++ish.
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- libcw: document basic functionality: flow, UI, Audio
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2023-01-08 19:18:22 +00:00
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** Flow
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2022-12-16 16:30:07 +00:00
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- Implement MIDI processors.
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- Implement flow procs for all libcm processsors.
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- Create default system wide sample rate.
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- Allow gain to be set on any audio input or output.
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- flow metering object with resetable clip indicator and audio I/O meters
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- indicate drop-outs that are detected from the audio IO system
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- allow a pre/post network before and after cross fader
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- allow modifiable FFT window and hop length as part of preset
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- add selectable audio output file object to easily test for out of time problems
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- Add attributes to proc variables:
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1. 'init' this variable is only used to initialize the proc. It cannot be changed during runtime. (e.g. audio_split.map)
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2. 'scalar' this variable may only be a scalar. It can never be placed in a list. (e.g. sine_tone.chCnt)
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3. 'multi' this src variable can be repeated and it's label is always suffixed with an integer.
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4. 'src' this variable must be connected to a source.
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5. 'min','max' for numeric variables.
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6. 'channelize' The proc should instantiate one internal process for each input channel. (e.g. spec_dist )
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- Create a var args version of 'var_get()' in cwFlowTypes.h.
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- add attribute list to instances: [ init_only, scalar_only, print="print values", ui ]
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- why are multiple records given in the 'args:{}' attribute?
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2023-01-08 19:18:22 +00:00
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** UI:
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2022-12-16 16:30:07 +00:00
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2022-12-20 15:24:26 +00:00
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- Notes on UI id's:
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1. The appId, when set via an enum, is primarily for identifying a UI element in a callback switch statement.
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There is no requirement that they be unique - although it may be useful that they are guaranteed to be unique
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or warned when they are not. Their primary use is to identify a UI element or class of UI
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elements in a callback switch statement. Note that the callback also contains the uuId of the element
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which can then be used to send information back, or change the state of, the specific element which
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generated the callback. In this case there is never a need to do a appId->uuId lookup because the
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callback contains both items.
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2. UUid's are the preferred way to interact from the app to the UI because they are unique
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and the fastest way to lookup the object that represents the element.
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3. The 'blob' is useful for storing application information that is associated with an UI element.
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Using the 'blob' can avoid having to maintain a data structure which parallels the internal
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UI data structure for application related data. The 'blob' can be accessed efficiently via the uuId.
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4. The most labor intensive GUI related accesses are changing the state of a UI element outside
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of a callback from that GUI element. In this case it may be advantageous to store UUID's of elements
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which affect one anothers state within each others blobs. Alternatively use
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uiElementChildCout() and uiElementChildIndexToUuid() or uiElementChildAppIdToUuid() to
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iterate child elements given a parent element uuid.
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2022-12-16 16:30:07 +00:00
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- Fix crash when '=' is used as a pair separator rather than ':'.
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cwUi is not noticing when a UI resource file fails to parse correctly.
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This may be a problem in cwObject or in cwUI.
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- Fix bug where leaving out the ending bracket for the first 'row' div in ui.cfg
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causes the next row to be included in the first row, and no error to be generated,
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even though the resource object is invalid (i.e. there is a missing brace).
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2022-05-21 13:29:26 +00:00
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- The UI needs to be better documented. Start by giving clear names
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to the various parts: Browser, UI Manager, UI Server, Application.
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Maybe describe in Model,View,Controller terms?
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- Document the meaning and way that id's and names/labels are used,
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and intended to be used, and found by UI. As it is they are confusing.
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- The UI app id map should be validated after the UI is created.
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In otherwords the parent/child pairs shoud actually exists.
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- Arrange the project layout so that all the UI based apps use the same ui.js.
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Currently changes and improvements to one version of ui.js cannot be automatically
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shared.
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2022-03-20 14:14:03 +00:00
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2022-12-16 16:30:07 +00:00
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- uiSetValue() should be optionally reflected back to the app with kValueOpId messages.
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This way all value change messages could be handled from one place no matter
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if the value changes originate on the GUI or from the app.
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2022-03-20 14:14:03 +00:00
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- The ui manageer should buffer the current valid value of a given control
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so that the value can be accessed synchronously. This would prevent the application
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from having to explicitely store all UI values and handle all the 'value' and 'echo'
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request. It would support a model where the UI values get changed and then
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read by the app (e.g. getUiValue( appId, valueRef)) just prior to being used.
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As it is the UI values that are on the interface cannot be accessed synchronously
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instead the app is forced to notice all 'value' changes and store the last legal value.
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2022-12-16 16:30:07 +00:00
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(12/22: Given that the cwUi.cpp _transmitTree() function appears to the current
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value of each control to new remote WS Sessions - the value may actually already
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be available. Examine how this works. Is 'value' and 'attribute' like 'order'?)
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- Using the 'blob' functionality should be the default way for tying UI elements to program model.
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Rewrite the UI test case to reflect this.
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2022-03-20 14:14:03 +00:00
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2022-05-21 13:29:26 +00:00
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- Add an ui::appIdToUuId() that returns the first matching appId, and then
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optionally looks for duplicates as an error checking scheme.
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2022-12-16 16:30:07 +00:00
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2022-05-21 13:29:26 +00:00
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- The ui eleA[] data structure should be changed to a tree
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because the current expandable array allows empty slots which need to be checked
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for whenever the list is iterated. It is also very inefficient to delete from the
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eleA[] because an exhaustive search is required to find all the children of the
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element to be deleted.
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2022-12-16 16:30:07 +00:00
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- UI needs a special UUID (not kInvalidId) to specify the 'root' UI element. See note in cwUi._createFromObj()
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2023-01-08 19:18:22 +00:00
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** Audio:
|
2022-12-16 16:30:07 +00:00
|
|
|
|
|
|
|
|
2021-01-31 16:16:24 +00:00
|
|
|
- Should a warning be issued by audioBuf functions which return a set of values:
|
|
|
|
muteFlags(),toneFlags(), gain( ... gainA) but where the size of the dest array
|
|
|
|
does not match the actual number of channesl?
|
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- cwAudioBuf.cpp - the ch->fn in update() does not have the correct memory fence.
|
|
|
|
|
|
|
|
- Replace 24 bit read/write in cwAudioFile.cpp
|
|
|
|
|
|
|
|
- Remove Audio file operations that have been superceded by 'flow' framework.
|
2021-01-31 16:16:24 +00:00
|
|
|
|
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
** Socket
|
2020-04-03 20:41:11 +00:00
|
|
|
- Any socket function which takes a IP/port address should have a version which also takes a sockaddr_in*.
|
2022-12-16 16:30:07 +00:00
|
|
|
|
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
** Websocket
|
2020-03-23 14:51:29 +00:00
|
|
|
|
|
|
|
- cwWebsock is allocating memory on send().
|
|
|
|
- cwWebsock: if the size of the recv and xmt buffer, as passed form the protocolArray[], is too small send() will fail without an error message.
|
|
|
|
This is easy to reproduce by simply decreasing the size of the buffers in the protocol array.
|
2019-12-19 03:24:12 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
## Object
|
|
|
|
- Look at 'BUG' warnings in cwNumericConvert.h.
|
|
|
|
- cwObject must be able to parse without dynamic memory allocation into a fixed buffer
|
|
|
|
- cwObject must be able to be composed without dynamic memory allocation or from a fixed buffer.
|
2019-12-24 15:05:24 +00:00
|
|
|
|
2019-12-19 03:24:12 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- Clean up the cwObject namespace - add an 'object' namespace inside 'cw'
|
2019-12-19 03:24:12 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- Add underscore to the member variables of object_t.
|
2019-12-19 03:24:12 +00:00
|
|
|
|
2019-12-24 15:05:24 +00:00
|
|
|
- numeric_convert() in cwNumericConvert.h could be made more efficient using type_traits.
|
|
|
|
|
2020-04-28 20:38:54 +00:00
|
|
|
- numeric_convert() d_min is NOT zero, it's smallest positive number, this fails when src == 0.
|
|
|
|
min value is now set to zero.
|
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- Change file names to match object names
|
2020-04-28 20:38:54 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- Improve performance of load parser. Try parsing a big JSON file and notice how poorly it performs.
|
2021-11-14 18:11:25 +00:00
|
|
|
|
2019-12-27 21:52:45 +00:00
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
** Misc
|
2022-12-16 16:30:07 +00:00
|
|
|
- logDefaultFormatter() in cwLog.cpp uses stack allocated memory in a way that could easily be exploited.
|
2019-12-27 21:52:45 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- lexIntMatcher() in cwLex.cpp doesn't handle 'e' notation correctly. See note in code.
|
2021-09-06 13:44:48 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- thread needs setters and getters for internal variables
|
2021-09-06 13:44:48 +00:00
|
|
|
|
2022-12-16 16:30:07 +00:00
|
|
|
- change cwMpScNbQueue so that it does not require 'new'.
|
2021-09-06 13:44:48 +00:00
|
|
|
|
2020-03-23 14:51:29 +00:00
|
|
|
- (DONE) change all NULL's to nullptr
|
|
|
|
- (DONE) implement kTcpFl in cwTcpSocket.cpp
|
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
** Documentation
|
|
|
|
|
|
|
|
*** UI Control Creation Protocol
|
2020-03-23 14:51:29 +00:00
|
|
|
|
2020-03-31 17:10:45 +00:00
|
|
|
The UI elements have four identifiers:
|
|
|
|
|
|
|
|
uuId - An integer which is unique among all identifiers for a given cwUi object.
|
|
|
|
appId - A constant (enumerated) id assigned by the application. Unique among siblings.
|
|
|
|
jsId - A string id used by Javascript to identify a control. Unique among siblings.
|
|
|
|
jsUuId - An integer which is unique among all identifers for the browser representation of a given cwUi object.
|
|
|
|
|
|
|
|
The 'jsId' is selected by the application when the object is created.
|
|
|
|
The 'jsUuId' is generated by the JS client when the UI element is created.
|
|
|
|
The 'uuId' is generated by the UI server when the JS client registers the control.
|
|
|
|
The 'appId' is assigned by the UI server when the JS client regsiters the control.
|
|
|
|
|
2022-05-21 13:29:26 +00:00
|
|
|
Client sends 'init' message.
|
|
|
|
Server sends 'create' messages.
|
|
|
|
Client sends 'register' messages.
|
2020-04-04 21:27:45 +00:00
|
|
|
Server send' 'id_assign' messages.
|
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
*** sockaddr_in reference
|
2020-04-04 21:27:45 +00:00
|
|
|
|
|
|
|
|
|
|
|
#include <netinet/in.h>
|
|
|
|
|
|
|
|
struct sockaddr_in {
|
|
|
|
short sin_family; // e.g. AF_INET
|
|
|
|
unsigned short sin_port; // e.g. htons(3490)
|
|
|
|
struct in_addr sin_addr; // see struct in_addr, below
|
|
|
|
char sin_zero[8]; // zero this if you want to
|
|
|
|
};
|
|
|
|
|
|
|
|
struct in_addr {
|
|
|
|
unsigned long s_addr; // load with inet_aton()
|
|
|
|
};
|
|
|
|
|
2019-12-27 21:52:45 +00:00
|
|
|
|
2019-12-24 15:05:24 +00:00
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
*** Development Setup
|
2020-03-18 19:11:39 +00:00
|
|
|
|
2022-05-21 13:29:26 +00:00
|
|
|
0)
|
|
|
|
```
|
|
|
|
sudo dnf install g++ fftw-devel alsa-lib-devel libubsan
|
|
|
|
```
|
2020-03-18 19:11:39 +00:00
|
|
|
1) Install libwebsockets.
|
|
|
|
|
2020-03-18 19:53:11 +00:00
|
|
|
```
|
2022-05-21 13:29:26 +00:00
|
|
|
sudo dnf install openssl-devel cmake
|
2020-03-18 19:11:39 +00:00
|
|
|
cd sdk
|
|
|
|
git clone https://libwebsockets.org/repo/libwebsockets
|
|
|
|
cd libwebsockets
|
|
|
|
mkdir build
|
|
|
|
cd build
|
|
|
|
cmake -DCMAKE_INSTALL_PREFIX:PATH=/home/kevin/sdk/libwebsockets/build/out ..
|
2020-03-18 19:53:11 +00:00
|
|
|
```
|
2020-03-18 19:11:39 +00:00
|
|
|
|
2020-03-18 19:53:11 +00:00
|
|
|
2) Environment setup:
|
|
|
|
|
|
|
|
export LD_LIBRARY_PATH=~/sdk/libwebsockets/build/out/lib
|
2020-03-23 14:51:29 +00:00
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
*** Raspberry Pi Build Notes:
|
2020-04-04 21:27:45 +00:00
|
|
|
|
|
|
|
cd sdk
|
|
|
|
mkdir libwebsockets
|
|
|
|
cmake -DCMAKE_INSTALL_PREFIX:PATH=/home/pi/sdk/libwebsockets/build/out -DLWS_WITH_SSL=OFF ..
|
|
|
|
make
|
|
|
|
sudo make install
|
|
|
|
|
|
|
|
apt install libasound2-dev
|
|
|
|
|
|
|
|
|
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
*** Flow Notes:
|
2021-09-06 13:44:48 +00:00
|
|
|
|
|
|
|
|
|
|
|
- When a variable has a variant with a numberic channel should the 'all' channel variant be removed?
|
|
|
|
|
|
|
|
- Check for duplicate 'vid'-'chIdx' pairs in var_regster().
|
|
|
|
(The concatenation of 'vid' and 'chIdx' should be unique
|
|
|
|
|
|
|
|
|
|
|
|
- When a proc. goes into exec state there should be a guarantee that all registered variables
|
|
|
|
can be successfully read. No error checking should be required.
|
|
|
|
|
|
|
|
(How about source variables? these can never be written.)
|
|
|
|
|
|
|
|
- Make an example of a repeating input port. For example a mixer than takes
|
|
|
|
audio input from multiple processors.
|
|
|
|
|
|
|
|
- Make an example of a proc that has a generic port which allows any type, or a collection of
|
|
|
|
specific types, to pass through. For example a 'selector' (n inputs, 1 output) or a router
|
|
|
|
(1 signal to n outputs)
|
|
|
|
|
|
|
|
- Create a master cross-fader.
|
|
|
|
|
2022-05-21 13:29:26 +00:00
|
|
|
DONE: Add a version of var_register() that both registers and returns the value of the variable.
|
2021-09-06 13:44:48 +00:00
|
|
|
|
2023-01-08 19:18:22 +00:00
|
|
|
*** Flow Instance Creation:
|
2021-09-06 13:44:48 +00:00
|
|
|
|
|
|
|
1. Create all vars from the class description and initially set their
|
|
|
|
value to the default value given in the class. chIdx=kAnyChIdx.
|
|
|
|
|
|
|
|
Note that all vars must be included in the class description.
|
|
|
|
|
|
|
|
|
|
|
|
2. Apply the preset record from the class description according to the
|
|
|
|
label given in the instance definition.
|
|
|
|
|
2021-12-19 17:19:13 +00:00
|
|
|
If the variable values are given as a scalar then the existing
|
2021-09-06 13:44:48 +00:00
|
|
|
variable is simply given a new value.
|
|
|
|
|
|
|
|
If the variable values are given as a list then new variables
|
|
|
|
records will be created with explicit channels based on the
|
|
|
|
index of the value in the list. This is referred
|
|
|
|
to as 'channelizing' the variable because the variable will then
|
|
|
|
be represented by multiple physical variable records - one for each channel.
|
|
|
|
This means that all variables will have their initial record, with the chIdx set to 'any',
|
|
|
|
and then they may also have further variable records will for each explicit
|
|
|
|
channel number. The complete list of channelized variable record
|
|
|
|
is kept, in channel order, using the 'ch_link' links with the base of the list
|
|
|
|
on the 'any' record.
|
|
|
|
|
|
|
|
3. Apply the variable values defined in the instance 'args' record.
|
|
|
|
This application is treated similarly to the 'class'
|
|
|
|
preset. If the variable value is presented in a list then
|
|
|
|
the value is assigned to a specific channel if the channel
|
|
|
|
already exists then the value is simply replaced, if the
|
|
|
|
channel does not exist then the variable is 'channelized'.
|
|
|
|
|
|
|
|
4. The varaibles listed in the 'in' list of the instance cfg.
|
|
|
|
are connected to their source variables.
|
|
|
|
|
|
|
|
5. The custom class constructor is run for the instance.
|
|
|
|
|
|
|
|
Within the custom class constructor the variables to be used by the
|
|
|
|
instance are 'registered' via var_register(). Registering
|
|
|
|
a variable allows the variable to be assigned a constant
|
|
|
|
id with which the instance can access the variable very efficiently.
|
|
|
|
|
|
|
|
If the channel associated with the registered variable does not
|
|
|
|
yet exist for the variable then a channelized variable is first created
|
|
|
|
before registering the variable.
|
|
|
|
|
|
|
|
6. The internal variable id map is created to implement fast
|
|
|
|
access to registered variables.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|