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- /// \file cmAudioPort.h
- /// \brief Cross platform audio I/O interface.
- ///
- /// This interface provides data declarations for platform dependent
- /// audio I/O functions. The implementation for the functions are
- /// in platform specific modules. See cmAudioPortOsx.c and cmAudioPortAlsa.c.
- ///
- /// ALSA Notes:
- /// Assign capture device to line or mic input:
- /// amixer -c 0 cset iface=MIXER,name='Input Source',index=0 Mic
- /// amixer -c 0 cset iface=MIXER,name='Input Source',index=0 Line
- ///
- /// -c 0 select the first card
- /// -iface=MIXER the cset is targetting the MIXER component
- /// -name='Input Source',index=0 the control to set is the first 'Input Source'
- /// Note that the 'Capture' control sets the input gain.
- ///
- /// See alsamixer for a GUI to accomplish the same thing.
- ///
- ///
- /// Usage example and testing code:
- /// See cmApPortTest() and cmAudioSysTest().
- /// \snippet cmAudioPort.c cmAudioPortExample
- ///
- #ifndef cmAudioPort_h
- #define cmAudioPort_h
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- typedef unsigned cmApRC_t; ///< Audio port interface result code.
- typedef float cmApSample_t; ///< Audio sample type.
-
- enum
- {
- kOkApRC =0,
- kSysErrApRC,
- kInvalidDevIdApRC,
- kAudioPortFileFailApRC,
- kThreadFailApRC
- };
-
- // cmApAudioPacket_t flags
- enum
- {
- kInterleavedApFl = 0x01, ///< The audio samples are interleaved.
- kFloatApFl = 0x02 ///< The audio samples are single precision floating point values.
- };
-
- /// Audio packet record used by the cmApAudioPacket_t callback.
- /// Audio ports send and receive audio using this data structure.
- typedef struct
- {
- unsigned devIdx; ///< device associated with packet
- unsigned begChIdx; ///< first device channel
- unsigned chCnt; ///< count of channels
- unsigned audioFramesCnt; ///< samples per channel (see note below)
- unsigned bitsPerSample; ///< bits per sample word
- unsigned flags; ///< kInterleavedApFl | kFloatApFl
- void* audioBytesPtr; ///< pointer to sample data
- void* userCbPtr; ///< user defined value passed in cmApDeviceSetup()
- } cmApAudioPacket_t;
-
-
- /// Audio port callback signature.
- /// inPktArray[inPktCnt] are full packets of audio coming from the ADC to the application.
- /// outPktArray[outPktCnt] are empty packets of audio which will be filled by the application
- /// and then sent to the DAC.
- ///
- /// The value of audioFrameCnt gives the number of samples per channel which are available
- /// in the packet data buffer 'audioBytesPtr'. The callback function may decrease this number in
- /// output packets if the number of samples available is less than the size of the buffer.
- /// It is the responsibility of the calling audio port to notice this change and pass the new,
- /// decreased number of samples to the hardware.
- ///
- /// In general it should be assmed that this call is made from a system thread which is not
- /// the same as the application thread.
- /// The usual thread safety precautions should therefore be taken if this function implementation
- /// interacts with data structures also handled by the application. The audio buffer class (\see cmApBuf.h)
- /// is designed to provide a safe and efficient way to communicate between
- /// the audio thread and the application.
- typedef void (*cmApCallbackPtr_t)( cmApAudioPacket_t* inPktArray, unsigned inPktCnt, cmApAudioPacket_t* outPktArray, unsigned outPktCnt );
-
- /// Setup the audio port management object for this machine.
- cmApRC_t cmApInitialize( cmRpt_t* rpt );
-
- /// Stop all audio devices and release any resources held
- /// by the audio port management object.
- cmApRC_t cmApFinalize();
-
- /// Return the count of audio devices attached to this machine.
- unsigned cmApDeviceCount();
-
- /// Get a textual description of the device at index 'devIdx'.
- const char* cmApDeviceLabel( unsigned devIdx );
-
- /// Get the count of audio input or output channesl on device at index 'devIdx'.
- unsigned cmApDeviceChannelCount( unsigned devIdx, bool inputFl );
-
- /// Get the current sample rate of a device. Note that if the device has both
- /// input and output capability then the sample rate is the same for both.
- double cmApDeviceSampleRate( unsigned devIdx );
-
- /// Get the count of samples per callback for the input or output for this device.
- unsigned cmApDeviceFramesPerCycle( unsigned devIdx, bool inputFl );
-
- /// Configure a device.
- /// All devices must be setup before they are started.
- /// framesPerCycle is the requested number of samples per audio callback. The
- /// actual number of samples made from a callback may be smaller. See the note
- /// regarding this in cmApAudioPacket_t.
- /// If the device cannot support the requested configuration then the function
- /// will return an error code.
- /// If the device is started when this function is called then it will be
- /// automatically stopped and then restarted following the reconfiguration.
- /// If the reconfiguration fails then the device may not be restared.
- cmApRC_t cmApDeviceSetup(
- unsigned devIdx,
- double srate,
- unsigned framesPerCycle,
- cmApCallbackPtr_t callbackPtr,
- void* userCbPtr );
-
- /// Start a device. Note that the callback may be made prior to this function returning.
- cmApRC_t cmApDeviceStart( unsigned devIdx );
-
- /// Stop a device.
- cmApRC_t cmApDeviceStop( unsigned devIdx );
-
- /// Return true if the device is currently started.
- bool cmApDeviceIsStarted( unsigned devIdx );
-
- /// Print a report of all the current audio device configurations.
- void cmApReport( cmRpt_t* rpt );
-
- /// Test the audio port by synthesizing a sine signal or passing audio through
- /// from the input to the output. This is also a good example of how to
- /// use all of the functions in the interface.
- /// Set runFl to false to print a report without starting any audio devices.
- /// See cmAudiotPortTest.c for usage example for this function.
- int cmApPortTest(bool runFl, cmRpt_t* rpt, int argc, const char* argv[] );
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif
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