libcm/cmUdpPort.h

151 line
5.8 KiB
C

#ifndef cmUdpPort_h
#define cmUdpPort_h
#ifdef __cplusplus
extern "C" {
#endif
//( { file_desc:"UDP socket interface class." kw:[network] }
#include <netinet/in.h>
enum
{
kOkUdpRC = cmOkRC,
kSockCreateFailUdpRC,
kSockCloseFailUdpRC,
kSockBindFailUdpRC,
kSockConnectFailUdpRC,
kSockOptSetFailUdpRC,
kSockSendFailUdpRC,
kSockRecvFailUdpRC,
kSockSelectFailUdpRC,
kPtoNFailUdpRC,
kNtoPFailUdpRC,
kNotConnectedUdpRC,
kThreadFailUdpRC,
kQueueFailUdpRC,
kRecvBufOverflowUdpRC,
kBufTooSmallUdpRC,
kHostNameFailUdpRC,
kInvalidPortNumbUdpRC,
kTimeOutUdpRC,
kTestFailUdpRC
};
typedef cmRC_t cmUdpRC_t;
typedef cmHandle_t cmUdpH_t;
typedef unsigned short cmUdpPort_t;
extern cmUdpH_t cmUdpNullHandle;
typedef void (*cmUdpCallback_t)( void* cbArg, const char* data, unsigned dataByteCnt, const struct sockaddr_in* fromAddr );
enum
{
kNonBlockingUdpFl = 0x00,
kBlockingUdpFl = 0x01,
kNoQueueUdpFl = 0x02,
kBroadcastUdpFl = 0x04
};
enum
{
// port 0 is reserved by and is therefore a convenient invalid port number
kInvalidUdpPortNumber = 0
};
cmUdpRC_t cmUdpAlloc( cmCtx_t* ctx, cmUdpH_t* hp );
cmUdpRC_t cmUdpFree( cmUdpH_t* hp );
cmUdpRC_t cmUdpInit(
cmUdpH_t h,
cmUdpPort_t port, // this sockets port
unsigned flags, // see kXXXUdpFl
cmUdpCallback_t cbFunc, // Callback for use w/ cmUdpGetAvailData()
void* cbArg, // First arg to cbFunc().
const char* remoteAddr, // Remote addr to bind this socket to (or NULL).
cmUdpPort_t remotePort, // Remote port to use with remoteAddr.
unsigned recvBufByteCnt, // Size of the internal receive buffer in bytes. Size of the internal queue and msg receive buffer. No single msg can exceed this size.
unsigned timeOutMs ); // Receive time-out in milliseconds
cmUdpRC_t cmUdpFinal( cmUdpH_t h );
bool cmUdpIsValid( cmUdpH_t h );
// This function may not return a useful value until the
// socket has gone into 'listen' mode.
const struct sockaddr_in* cmUdpLocalAddr( cmUdpH_t h );
// Set a destination address for this socket. Once a destination address is set
// the caller may use cmUdpSend() to communicate with the specified remote socket
// without having to specify an destination address on each call.
cmUdpRC_t cmUdpConnect( cmUdpH_t h, const char* remoteAddr, cmUdpPort_t remotePort );
// Send a message to a remote UDP socket. Use the function cmUdpInitAddr() to setup
// the 'sockaddr_in' arg. for cmUdpSendTo().
cmUdpRC_t cmUdpSend( cmUdpH_t h, const char* data, unsigned dataByteCnt );
cmUdpRC_t cmUdpSendTo( cmUdpH_t h, const char* data, unsigned dataByteCnt, const struct sockaddr_in* remoteAddr );
cmUdpRC_t cmUdpSend2( cmUdpH_t h, const char* data, unsigned dataByteCnt, const char* remoteAddr, cmUdpPort_t remotePort );
// Receive incoming messages by directly checking the internal
// socket for waiting data. This function is used to receive
// incoming data when the internal listening thread is not used.
// Note that if kBlockingUdpFl was set
// in cmUdpInit() that this call will block for available data
// or for 'timeOutMs' milliseconds, whichever comes first.
// If kNonBlockingUdpFl was set in cmUdpInit() then the function
// will return immediately if no incoming messages are waiting.
// If non-NULL *recvByteCntPtr is set to the length of the received
// message or 0 if no msg was received.
cmUdpRC_t cmUdpRecv( cmUdpH_t h, char* data, unsigned dataByteCnt, struct sockaddr_in* fromAddr, unsigned* recvByteCntPtr );
// Start a listening thread. If the queue is enabled then incoming
// messages are received as they arrive and stored in an internal
// queue until the client requests them using cmUdpGetAvailData().
// If the queue is disabled the messages are transmitted immediately
// to the client in the context of the internal listening thread.
cmUdpRC_t cmUdpEnableListen( cmUdpH_t h, bool enableFl );
// Enable/disable the internal queue. If the queue is disabled then
// the receive callback function will be called immediately upon reception
// of the incoming message in the context of the internal listening thread.
// If the queue is enabled then incoming
// messages will be queued until they are transmitted by calling
// cmUdpGetAvailData().
bool cmUdpIsQueueEnabled( cmUdpH_t h );
void cmUdpQueueEnable( cmUdpH_t h, bool enableFl );
// Return the size of the next available message waiting in the
// internal data queue.
unsigned cmUdpAvailDataByteCount( cmUdpH_t h );
// The Call this function to receieve any data waiting in the internal queue.
// Set 'data' to NULL to receive the data via the callback provided
// in cmUdpAlloc().
// On input *dataByteCntPtr must be set to the number of bytes in data[].
// On return *dataByteCntPtr is set to the actual number of bytes copied into data[].
// If fromAddr is non-NULL it is set to the data source address.
cmUdpRC_t cmUdpGetAvailData( cmUdpH_t h, char* data, unsigned* dataByteCntPtr, struct sockaddr_in* fromAddr );
void cmUdpReport( cmUdpH_t h, cmRpt_t* rpt );
// Prepare a struct sockadddr_in for use with cmUdpSendTo()
cmUdpRC_t cmUdpInitAddr( cmUdpH_t h, const char* addrStr, cmUdpPort_t portNumber, struct sockaddr_in* retAddrPtr );
const cmChar_t* cmUdpAddrToString( cmUdpH_t h, const struct sockaddr_in* addr );
bool cmUdpAddrIsEqual( const struct sockaddr_in* a0, const struct sockaddr_in* a1 );
const cmChar_t* cmUdpHostName( cmUdpH_t h );
cmUdpRC_t cmUdpTest( cmCtx_t* ctx, const char* remoteIpAddr, cmUdpPort_t port );
cmUdpRC_t cmUdpTestV( cmCtx_t* ctx, unsigned argc, const char* argv[]);
//)
#ifdef __cplusplus
}
#endif
#endif