libcm/cmAudioPort.h

152 satır
6.3 KiB
C

/// \file cmAudioPort.h
/// \brief Cross platform audio I/O interface.
///
/// This interface provides data declarations for platform dependent
/// audio I/O functions. The implementation for the functions are
/// in platform specific modules. See cmAudioPortOsx.c and cmAudioPortAlsa.c.
///
/// ALSA Notes:
/// Assign capture device to line or mic input:
/// amixer -c 0 cset iface=MIXER,name='Input Source',index=0 Mic
/// amixer -c 0 cset iface=MIXER,name='Input Source',index=0 Line
///
/// -c 0 select the first card
/// -iface=MIXER the cset is targetting the MIXER component
/// -name='Input Source',index=0 the control to set is the first 'Input Source'
/// Note that the 'Capture' control sets the input gain.
///
/// See alsamixer for a GUI to accomplish the same thing.
///
///
/// Usage example and testing code:
/// See cmApPortTest() and cmAudioSysTest().
/// \snippet cmAudioPort.c cmAudioPortExample
///
#ifndef cmAudioPort_h
#define cmAudioPort_h
#ifdef __cplusplus
extern "C" {
#endif
typedef unsigned cmApRC_t; ///< Audio port interface result code.
typedef float cmApSample_t; ///< Audio sample type.
enum
{
kOkApRC =0,
kSysErrApRC,
kInvalidDevIdApRC,
kAudioPortFileFailApRC,
kThreadFailApRC
};
// cmApAudioPacket_t flags
enum
{
kInterleavedApFl = 0x01, ///< The audio samples are interleaved.
kFloatApFl = 0x02 ///< The audio samples are single precision floating point values.
};
/// Audio packet record used by the cmApAudioPacket_t callback.
/// Audio ports send and receive audio using this data structure.
typedef struct
{
unsigned devIdx; ///< device associated with packet
unsigned begChIdx; ///< first device channel
unsigned chCnt; ///< count of channels
unsigned audioFramesCnt; ///< samples per channel (see note below)
unsigned bitsPerSample; ///< bits per sample word
unsigned flags; ///< kInterleavedApFl | kFloatApFl
void* audioBytesPtr; ///< pointer to sample data
void* userCbPtr; ///< user defined value passed in cmApDeviceSetup()
} cmApAudioPacket_t;
/// Audio port callback signature.
/// inPktArray[inPktCnt] are full packets of audio coming from the ADC to the application.
/// outPktArray[outPktCnt] are empty packets of audio which will be filled by the application
/// and then sent to the DAC.
///
/// The value of audioFrameCnt gives the number of samples per channel which are available
/// in the packet data buffer 'audioBytesPtr'. The callback function may decrease this number in
/// output packets if the number of samples available is less than the size of the buffer.
/// It is the responsibility of the calling audio port to notice this change and pass the new,
/// decreased number of samples to the hardware.
///
/// In general it should be assmed that this call is made from a system thread which is not
/// the same as the application thread.
/// The usual thread safety precautions should therefore be taken if this function implementation
/// interacts with data structures also handled by the application. The audio buffer class (\see cmApBuf.h)
/// is designed to provide a safe and efficient way to communicate between
/// the audio thread and the application.
typedef void (*cmApCallbackPtr_t)( cmApAudioPacket_t* inPktArray, unsigned inPktCnt, cmApAudioPacket_t* outPktArray, unsigned outPktCnt );
/// Setup the audio port management object for this machine.
cmApRC_t cmApInitialize( cmRpt_t* rpt );
/// Stop all audio devices and release any resources held
/// by the audio port management object.
cmApRC_t cmApFinalize();
/// Return the count of audio devices attached to this machine.
unsigned cmApDeviceCount();
/// Get a textual description of the device at index 'devIdx'.
const char* cmApDeviceLabel( unsigned devIdx );
/// Given an audio device label return the associated device index.
unsigned cmApDeviceLabelToIndex( const cmChar_t* label );
/// Get the count of audio input or output channesl on device at index 'devIdx'.
unsigned cmApDeviceChannelCount( unsigned devIdx, bool inputFl );
/// Get the current sample rate of a device. Note that if the device has both
/// input and output capability then the sample rate is the same for both.
double cmApDeviceSampleRate( unsigned devIdx );
/// Get the count of samples per callback for the input or output for this device.
unsigned cmApDeviceFramesPerCycle( unsigned devIdx, bool inputFl );
/// Configure a device.
/// All devices must be setup before they are started.
/// framesPerCycle is the requested number of samples per audio callback. The
/// actual number of samples made from a callback may be smaller. See the note
/// regarding this in cmApAudioPacket_t.
/// If the device cannot support the requested configuration then the function
/// will return an error code.
/// If the device is started when this function is called then it will be
/// automatically stopped and then restarted following the reconfiguration.
/// If the reconfiguration fails then the device may not be restared.
cmApRC_t cmApDeviceSetup(
unsigned devIdx,
double srate,
unsigned framesPerCycle,
cmApCallbackPtr_t callbackPtr,
void* userCbPtr );
/// Start a device. Note that the callback may be made prior to this function returning.
cmApRC_t cmApDeviceStart( unsigned devIdx );
/// Stop a device.
cmApRC_t cmApDeviceStop( unsigned devIdx );
/// Return true if the device is currently started.
bool cmApDeviceIsStarted( unsigned devIdx );
/// Print a report of all the current audio device configurations.
void cmApReport( cmRpt_t* rpt );
/// Test the audio port by synthesizing a sine signal or passing audio through
/// from the input to the output. This is also a good example of how to
/// use all of the functions in the interface.
/// Set runFl to false to print a report without starting any audio devices.
/// See cmAudiotPortTest.c for usage example for this function.
int cmApPortTest(bool runFl, cmRpt_t* rpt, int argc, const char* argv[] );
#ifdef __cplusplus
}
#endif
#endif