cmDspKr.c : cmDspRecdPlayExec() now checks for disconnected inputs and outputs.

This commit is contained in:
Kevin Larke 2014-08-11 11:44:26 -07:00
parent 7d0888f97d
commit 18a21d5e96

View File

@ -2714,11 +2714,21 @@ cmDspRC_t _cmDspRecdPlayExec(cmDspCtx_t* ctx, cmDspInst_t* inst, const cmDspEvt_
unsigned actChCnt = 0;
for(i=0; i<p->chCnt; ++i)
{
if( cmDspIsAudioInputConnected(ctx,inst,kInAudioBasePrId+i) == false )
{
x[i] = NULL;
y[i] = NULL;
}
else
{
if( i==0 )
n = cmDspAudioBufSmpCount(ctx,inst,kInAudioBasePrId+i,0);
else
{ assert( n == cmDspAudioBufSmpCount(ctx,inst,kInAudioBasePrId+i,0)); }
{
assert( n == cmDspAudioBufSmpCount(ctx,inst,kInAudioBasePrId+i,0));
}
x[i] = cmDspAudioBuf(ctx,inst,kInAudioBasePrId+i,0);
@ -2737,6 +2747,7 @@ cmDspRC_t _cmDspRecdPlayExec(cmDspCtx_t* ctx, cmDspInst_t* inst, const cmDspEvt_
}
}
}
cmRecdPlayExec(p->rcdply,x,y,actChCnt,n);