libcm/cmAudDspIF.h

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2012-10-30 03:52:39 +00:00
#ifndef cmAudDspIF_h
#define cmAudDspIF_h
#ifdef __cplusplus
extern "C" {
#endif
// This API has two basic responsibilities:
//
// 1) Provides a function based interface to the audio DSP system for the
// client application.
// The client calls these API functions to send commands to the audio DSP
// system. Internally the cmAdIfxxx functions converts the commands to
// raw message packets and passes them to a transmission service
// via cmAdIfParm_t audioDspFunc().
//
// 2) Acts as the receiver of raw message streams from whatever external
// service (e.g. cmAudDspLocal, cmAudDspUdp) is receiving raw message packets
// from audio DSP system.
//
// This process is driven by periodic calls from the client to
// cmAdIfDispatchMsgToHost().
// cmAdIfDispatchMsgToHost() then generates an internal
// 'kClientMsgPollDuiId' msg which is passed toward the
// cmAudDsp system.
// When the msg encounters a sub-system with queued msgs waiting
// for the client a callback chain ensues which eventually
// calls cmAdIfRecvAudDspMsg() which in turn calls the appropriate
// client provided cmAdIfDispatch_t function (ssInitFunc,statusFunc or uiFunc).
// Note that this entire chain of calls occurs in the client thread
// and in the context of the cmAdIfDispatchMsgToHost() procedure.
enum
{
kOkAiRC = cmOkRC,
kAudDspFailAiRC,
kLHeapFailAiRC,
kUnknownMsgTypeAiRC,
kMsgCorruptAiRC,
kSendFailAiRC,
kQueueFailAiRC,
kNoMsgAiRC,
kJsonFailAiRC,
kDeserialFailAiRC,
kFileSysFailAiRC
};
typedef cmRC_t cmAiRC_t;
typedef cmHandle_t cmAiH_t;
// These functions are provided by the client to receive messages
// from the audio DSP sytem. These functions are only called from the client thread
// from within cmAdIfDispatchMsgToHost().
typedef struct
{
void* cbDataPtr; // data to send as the first arg. to app. callbacks
cmRC_t (*ssInitFunc)( void* cbDataPtr, const cmAudioSysSsInitMsg_t* r, const char* iDevLabel, const char* oDevLabel );
cmRC_t (*statusFunc)( void* cbDataPtr, const cmAudioSysStatus_t* r, const double* iMeterArray, const double* oMeterArray );
cmRC_t (*uiFunc)( void* cbDataPtr, const cmDspUiHdr_t* r );
} cmAdIfDispatch_t;
typedef struct
{
cmAdIfDispatch_t dispatchRecd; // client application callback pointers
cmMsgSendFuncPtr_t audDspFunc; // the cmAdIfXXX functions use the callback to send msgs to the audio DSP system.
void* audDspFuncDataPtr; // data to send with the audio DSP callback function
} cmAdIfParm_t;
extern cmAiH_t cmAiNullHandle;
cmAiRC_t cmAdIfAllocate( cmCtx_t* ctx, cmAiH_t* hp, const cmAdIfParm_t* parms );
cmAiRC_t cmAdIfFree( cmAiH_t* hp );
bool cmAdIfIsValid( cmAiH_t h );
// Receive a msg from the audio DSP system. This is the main point of entry
// for all calls from the audio DSP system to the client.
// This function is provided as a callback to the owner of this cmAudDspIF
// (e.g. cmAudDspLocal, cmAudDspUdpClient) it should never need to be called
// by the client.
cmAiRC_t cmAdIfRecvAudDspMsg( cmAiH_t h, unsigned msgByteCnt, const void* msgDataPtr);
//-------------------------------------------------------------------------
//
// The functions below are used to send commands to the audio DSP system
// from the client application.
//
// Print a hardware report.
cmAiRC_t cmAdIfDeviceReport( cmAiH_t h );
// Select a audio system configuration. This must be done prior to
// sending any other commands.
cmAiRC_t cmAdIfSetAudioSysCfg( cmAiH_t h, unsigned asCfgIdx );
// Select an audio input or output device for a given audio sub-system.
// An audio configuration must have been selected via cmAdIfSetAudioSysCfg()
// prior to calling this function.
cmAiRC_t cmAdIfSetAudioDevice( cmAiH_t h, unsigned asSubIdx, bool inputFl, unsigned devIdx );
// Set the sample rate for a given audio sub-system or the entire audio system.
// Set asSubIdx to cmInvalidIdx to assign the sample rate to all sub-systems
// of the current audio system configuration.
// An audio configuration must have been selected via cmAdIfSetAudioSysCfg()
// prior to calling this function.
cmAiRC_t cmAdIfSetSampleRate( cmAiH_t h, unsigned asSubIdx, double srate );
// Select a DSP program for a given audio sub-system or the entire audio system.
// Set asSubIdx to cmInvalidIdx to load the program on all sub-systems
// of the current audio system configuration.
// An audio configuration must have been selected via cmAdIfSetAudioSysCfg()
// prior to calling this function.
cmAiRC_t cmAdIfLoadProgram( cmAiH_t h, unsigned asSubIdx, unsigned pgmIdx );
// Start the audio streaming.
// An audio configuration must have been selected via cmAdIfSetAudioSysCfg()
// and a DSP program must have been selected via cmAdIfLoadProgram()
// prior to calling this function.
cmAiRC_t cmAdIfEnableAudio( cmAiH_t h, bool enableFl );
// Enable/disable periodic audio system status notifications.
cmAiRC_t cmAdIfEnableStatusNotify( cmAiH_t h, bool enableFl );
// Send a kUiSelAsId style message to the audio DSP system.
cmAiRC_t cmAdIfSendMsgToAudioDSP(
cmAiH_t h,
unsigned asSubIdx,
unsigned msgTypeId,
unsigned selId,
unsigned flags,
unsigned instId,
unsigned instVarId,
const cmDspValue_t* valPtr );
// The client application must periodically call this function to
// receive pending messages from the audio DSP system. The
// messages are delivered via callbacks provided by cmAdIfDispatch_t.
// This function should only be called from the client thread.
cmAiRC_t cmAdIfDispatchMsgToHost( cmAiH_t h );
/*
Local call chain:
cmAdIfDispatchMsgToHost() -> p->parms.audDspFunc = cmAudDspLocal::_cmAdlAudDspSendFunc()
-> cmAudioDsp::cmAudDspReceiveClientMsg()
-> cmAudioDsp::_cmAudDspClientMsgPoll()
-> cmAudioSys::cmAudioSysReceiveMsg()
-> cmThread::cmTs1p1cDequeueMsg()
-> cmAudioSysCfg_t::clientCbFunc = cmAudDsp::_cmAudioSysToClientCallback()
-> cmAudDsp::cmAd_t::cbFunc = cmAudDspLocal::_cmAudDspLocalCallback()
-> cmAudDspIF::cmAdIfRecvAudDspMsg()
-> cmAudDspIF::_cmAiDispatchMsgToClient()
-> cmAudDspIF::cmAdIfDispatch_t.uiFunc = kcApp::_s_handleUiMsg()
*/
#ifdef __cplusplus
}
#endif
#endif