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# ifndef cmUdpPort_h
# define cmUdpPort_h
# ifdef __cplusplus
extern " C " {
# endif
# include <netinet/in.h>
enum
{
kOkUdpRC = cmOkRC ,
kSockCreateFailUdpRC ,
kSockCloseFailUdpRC ,
kSockBindFailUdpRC ,
kSockConnectFailUdpRC ,
kSockOptSetFailUdpRC ,
kSockSendFailUdpRC ,
kSockRecvFailUdpRC ,
kSockSelectFailUdpRC ,
kPtoNFailUdpRC ,
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kNtoPFailUdpRC ,
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kNotConnectedUdpRC ,
kThreadFailUdpRC ,
kQueueFailUdpRC ,
kRecvBufOverflowUdpRC ,
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kBufTooSmallUdpRC ,
kHostNameFailUdpRC ,
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kTimeOutUdpRC
} ;
typedef cmRC_t cmUdpRC_t ;
typedef cmHandle_t cmUdpH_t ;
typedef u_short cmUdpPort_t ;
extern cmUdpH_t cmUdpNullHandle ;
typedef void ( * cmUdpCallback_t ) ( void * cbArg , const char * data , unsigned dataByteCnt , const struct sockaddr_in * fromAddr ) ;
enum
{
kNonBlockingUdpFl = 0x00 ,
kBlockingUdpFl = 0x01 ,
kNoQueueUdpFl = 0x02
} ;
cmUdpRC_t cmUdpAlloc ( cmCtx_t * ctx , cmUdpH_t * hp ) ;
cmUdpRC_t cmUdpFree ( cmUdpH_t * hp ) ;
cmUdpRC_t cmUdpInit (
cmUdpH_t h ,
cmUdpPort_t port , // this sockets port
unsigned flags , // see kXXXUdpFl
cmUdpCallback_t cbFunc , // Callback for use w/ cmUdpGetAvailData()
void * cbArg , // First arg to cbFunc().
const char * remoteAddr , // Remote addr to bind this socket to (or NULL).
cmUdpPort_t remotePort , // Remote port to use with remoteAddr.
unsigned recvBufByteCnt , // Size of the internal receive buffer in bytes. Size of the internal queue and msg receive buffer. No single msg can exceed this size.
unsigned timeOutMs ) ; // Receive time-out in milliseconds
cmUdpRC_t cmUdpFinal ( cmUdpH_t h ) ;
bool cmUdpIsValid ( cmUdpH_t h ) ;
// Set a destination address for this socket. Once a destination address is set
// the caller may use cmUdpSend() to communicate with the specified remote socket
// without having to specify an destination address on each call.
cmUdpRC_t cmUdpConnect ( cmUdpH_t h , const char * remoteAddr , cmUdpPort_t remotePort ) ;
// Send a message to a remote UDP socket. Use the function cmUdpInitAddr() to setup
// the 'sockaddr_in' arg. for cmUdpSendTo().
cmUdpRC_t cmUdpSend ( cmUdpH_t h , const char * data , unsigned dataByteCnt ) ;
cmUdpRC_t cmUdpSendTo ( cmUdpH_t h , const char * data , unsigned dataByteCnt , const struct sockaddr_in * remoteAddr ) ;
cmUdpRC_t cmUdpSend2 ( cmUdpH_t h , const char * data , unsigned dataByteCnt , const char * remoteAddr , cmUdpPort_t remotePort ) ;
// Receive incoming messages by directly checking the internal
// socket for waiting data. This function is used to receive
// incoming data when the internal listening thread is not used.
// Note that if kBlockingUdpFl was set
// in cmUdpInit() that this call will block for available data
// or for 'timeOutMs' milliseconds, whichever comes first.
// If kNonBlockingUdpFl was set in cmUdpInit() then the function
// will return immediately if no incoming messages are waiting.
// If non-NULL *recvByteCntPtr is set to the length of the received
// message or 0 if no msg was received.
cmUdpRC_t cmUdpRecv ( cmUdpH_t h , char * data , unsigned dataByteCnt , struct sockaddr_in * fromAddr , unsigned * recvByteCntPtr ) ;
// Start a listening thread. If the queue is enabled then incoming
// messages are received as they arrive and stored in an internal
// queue until the client requests them using cmUdpGetAvailData().
// If the queue is disabled the messages are transmitted immediately
// to the client in the context of the internal listening thread.
cmUdpRC_t cmUdpEnableListen ( cmUdpH_t h , bool enableFl ) ;
// Enable/disable the internal queue. If the queue is disabled then
// the receive callback function will be called immediately upon reception
// of the incoming message in the context of the internal listening thread.
// If the queue is enabled then incoming
// messages will be queued until they are transmitted by calling
// cmUdpGetAvailData().
bool cmUdpIsQueueEnabled ( cmUdpH_t h ) ;
void cmUdpQueueEnable ( cmUdpH_t h , bool enableFl ) ;
// Return the size of the next available message waiting in the
// internal data queue.
unsigned cmUdpAvailDataByteCount ( cmUdpH_t h ) ;
// The Call this function to receieve any data waiting in the internal queue.
// Set 'data' to NULL to receive the data via the callback provided
// in cmUdpAlloc().
// On input *dataByteCntPtr must be set to the number of bytes in data[].
// On return *dataByteCntPtr is set to the actual number of bytes copied into data[].
// If fromAddr is non-NULL it is set to the data source address.
cmUdpRC_t cmUdpGetAvailData ( cmUdpH_t h , char * data , unsigned * dataByteCntPtr , struct sockaddr_in * fromAddr ) ;
void cmUdpReport ( cmUdpH_t h , cmRpt_t * rpt ) ;
// Prepare a struct sockadddr_in for use with cmUdpSendTo()
cmUdpRC_t cmUdpInitAddr ( cmUdpH_t h , const char * addrStr , cmUdpPort_t portNumber , struct sockaddr_in * retAddrPtr ) ;
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const cmChar_t * cmUdpAddrToString ( cmUdpH_t h , const struct sockaddr_in * addr ) ;
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unsigned cmUdpHostNameMaxCharCount ( ) ;
cmUdpRC_t cmUdpHostName ( cmChar_t * buf , unsigned bufByteCnt ) ;
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# ifdef __cplusplus
}
# endif
# endif