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notes.txt - Update notes.

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kevin 11 年前
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共有 1 个文件被更改,包括 39 次插入6 次删除
  1. 39
    6
      doc/notes.txt

+ 39
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@@ -37,7 +37,38 @@ TODO:
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 + Add preset delete.
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 + All uses of va_copy() should have a complimentary va_end() 
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 + The list boxes do not show the currently selected item.
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-+ (don)MIDI note messages are sent but do not trigger notes on OSX. 
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++ (done)MIDI note messages are sent but do not trigger notes on OSX. 
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+
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+*** Usage Notes
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+live     - Disconnects WT cmd input   (WT will not receive an 'on' msg)
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+           Disconnects TL reset input (TL will not receive a 'reset' msg)
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+	   Disconnects MFP sel input  (MPF will not receive an 'on' msg)
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+	   Switches audio input to KR from WT to AIN.
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+	   Turn the 'meas' checkbox 'on'.
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+	   
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+simulate - Turn the 'audio in' checkbox 'on'.
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+	   Switch MFP output from SF to Nano. 
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+           (SF MIDI input then comes from the MIDI port.)
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+
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+audio in - Switch audio input to KR from WT to AIN.
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+meas     - Instruct the SF to generate measurement outputs for the active meas. unit.
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+	   Otherwise the measurements must be loaded from the recorded measurment list.
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+print    - Print a report from the SF.
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+quiet    - Turn off SF output.
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+
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+LA Secs  - Fragment recd/play unit look-ahead time in seconds.
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+Fade DbpSec - Framgent recd/play unit fade out time 
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+              (time to fade to 0 following a fade msg)	
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+
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+ 
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+
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+****  Live Test Score
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++ Line 1048 has a red G#5 immediiately following another G#5. Is this correct?
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+  For now the second G#5 has been marked as a 'skip'.
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++ Changed Tempo sections 25,26,27 to 40,47,47a
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++ Measurements are taken for sections 51-54 but these sections follow bar 136 and
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+  are therefore outside the test.  These sections have therefore been redirected
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+  to the downbeat of 201-204.
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 *** Testing Notes:
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 + Equipment List:
@@ -72,7 +103,7 @@ TODO:
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   1) Create Score File
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   2) Create Recording Program (test with long MIDI playback generating audio - look for drift)
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      Record the index of each MIDI event at it's location in an audio channel.
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-  3) The ability for the measurements to be called at the correct time must be built in.
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+  3) (DONE) The ability for the measurements to be called at the correct time must be built in.
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      (or alternatively to use stored effects).
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   4) Effects applied to the playback fragments.
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   5) Allow all variables and patch connections to be set from the scMod script and have 
@@ -80,10 +111,12 @@ TODO:
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   6) All 4 input mic's should go through the computer in order that they remain in phase 
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      (even though the overhead mics will not be used in the effect).
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   7) Add comb filters tuned according to the current MIDI notes as an additional effect.
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-  8) Add EQ output stage.
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+  8) Add EQ output stage (use mixer).
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   9) Compressor on input (???).
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  10) The dry signal should be able to be routed to seperate output channels - around the compressor.
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- 11) CROSSFADE BUG.
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+ 11) CROSSFADE BUG - (DONE?) This may be fixed by the change to cmDspAvailCh which
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+     handles the case where no channels are available by sending an error message
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+     but not actually changing the state of the cross fader.
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  12) Create a mode in scMod which increments values based on an onset detector. So that
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   changes only happen on attacks. This still doesn't help if the pedal is down (or
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   if notes are sustained) but otherwise might be a better way to ramp parameters.
@@ -150,10 +183,10 @@ TODO:
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     Score follower jumps to loc. 978 then backs up to 973.
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 *** 9/27
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-* Implement live recording for use in part 2.
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+* (DONE) Implement live recording for use in part 2.
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 * Implement a delay between when a new section is set to trigger and when 
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 it actually does.   This might allow transitions to be set up prior to when they are heard.
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-* OS-X version crashes when the printf("PROCSET ...) is removed from _cmScProcSets().
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+* (DONE) OS-X version crashes when the printf("PROCSET ...) is removed from _cmScProcSets().
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 * Add ability to set mappings and perf. measure settings to scMod.
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 * The scMod should play through all changes up to the cur starting location so that
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   we can mimic the state of playing the piece through but allow starting from any location.

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